Loot cave was the most efficient form of patrol (Destiny)
so could not possibly be the least efficient way to play Destiny.
Though I grant you that you get less spin metal. To make up the deficiit you would have to do some some normal patrolling that was less efficient in terms of:
- loot
- killing
- high level enemies moving against each other
- public event guaranteed gold tiers
- cryptarch ranking
- grimoire ranking
- weapon parts
.
You can pick up some spin metal whilst doing missions near the loot cave but you would get more spin metal foraging around the edges of the divide.
Nevertheless, patrolling became much more time intensive once the loot cave was gone. And foraging around the edges of the divide was a drag.
Have you played Destiny without patrolling?
Generally speaking, I almost never play patrol mode. I used to do it to farm materials, and I still chase down the occasional public event, but that's about it. I'll grant you that the loot cave was more efficient than any other form of playing patrol mode, but that's not saying much in the context of the whole game. When I'm not raiding, I'm playing to upgrade gear & earn new gear. So I need to complete bounties, earn glimmer, find materials, and kill lots of stuff at the same time. The high-level strikes are by far the best way to do all of this at the same time (they didn't give materials back in the loot cave days, but even so). I run strikes with weapon XP and glimmer boosters enabled while completing as many bounties simultaneously as I can. By the end of the average ROC strike I've found 8-10 engrams (mostly blue), plus the XP, marks, and drops at the end of the mission. The average strike takes me about 10-15 minutes. Plus now we have the ROC strikes, which give me a purple engram every 2-3 missions. When you add the fact that we can now buy materials with marks, there is almost no reason to ever go on patrol with a high level character, except for the fun of it :)
Complete thread:
- Bungie GDC panel rundown -
electricpirate,
2015-03-07, 03:23
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- in those days you weren't guaranteed drops end strikes - scarab, 2015-03-08, 21:51
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- Also: -
uberfoop,
2015-03-07, 07:10
- Also: - electricpirate, 2015-03-09, 01:23
- 6 Years in the Making - Blackt1g3r, 2015-03-09, 16:06
- Bungie GDC panel rundown -
EffortlessFury,
2015-03-07, 12:23
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples - slycrel, 2015-03-09, 02:19
- loot cave purples were no less real than any other purples - Ragashingo, 2015-03-09, 02:31
- irrelevant: decode levels are global, cave dropped at higher -
scarab,
2015-03-09, 04:16
- irrelevant: decode levels are global, cave dropped at higher - Ragashingo, 2015-03-09, 04:28
- Dude - Robot Chickens, 2015-03-09, 14:31
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- It was a patrol spawn point -
scarab,
2015-03-07, 13:36
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- It was efficient: tons of blues, a fair number of purples - scarab, 2015-03-07, 14:02
- It was a patrol spawn point -
scarab,
2015-03-07, 14:18
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- false dichotomy - scarab, 2015-03-10, 04:53
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- Loot cave was the most efficient form of patrol -
scarab,
2015-03-09, 15:25
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Exclusion Zone Mission farming - ZackDark, 2015-03-09, 17:31
- so had we had high level characters and raids and roc strike - stabbim, 2015-03-09, 17:32
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Enjoying Destiny -
Kermit,
2015-03-09, 16:21
- Enjoying Destiny - Up North 65, 2015-03-09, 21:01
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- do you agree with Bungie's statement that high enemies -
Claude Errera,
2015-03-08, 16:57
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- What effort? - Ragashingo, 2015-03-09, 14:26
- Take. A. Joke. -
Ragashingo,
2015-03-09, 14:17
- Take. A. Joke. - stabbim, 2015-03-09, 17:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- Take. A. Joke. -
Dagoonite,
2015-03-09, 04:28
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. - Kermit, 2015-03-09, 09:55
- Take. A. Joke. -
someotherguy,
2015-03-09, 14:16
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- That's not a joke. That's important information. - iconicbanana, 2015-03-09, 17:47
- Take. A. Joke. - Ragashingo, 2015-03-09, 17:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- Keep in mind... - Kahzgul, 2015-03-09, 00:31
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- Other currency -
electricpirate,
2015-03-09, 00:43
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- so it's a false dichotomy to say cave vs others - scarab, 2015-03-09, 04:28
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- Bungie GDC panel rundown - Cody Miller, 2015-03-09, 05:12
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- One full GDC panel -
Xenos,
2015-03-08, 01:51
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- One full GDC panel - Xenos, 2015-03-08, 17:21
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- Months later: Still arguing about the frackin lootcave. -
Revenant1988,
2015-03-09, 11:07
- Bungie brought it up again and claimed low level enemies - scarab, 2015-03-09, 15:40
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50