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irrelevant: decode levels are global, cave dropped at higher (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Monday, March 09, 2015, 04:28 (3336 days ago) @ scarab

Rate because you killed at higher rate. Fast respawn plus fast kills. Number of drops is proportional to numbers killed.

How much higher? On Venus I can do that little loop in the Cinders where the Fallen are on the ground and up the slope to the caves that eventually lead to the House of Winter Ketch. The quick respawns there give me a very nearly unending number of enemies without standing in one single spot. Yeah, Thrall might be a bit easier to kill but you're talking one bullet vs two per enemy at best. A difference of a few enemies per hour isn't significant... I'd think that things like Strikes and missions would likewise provide roughly the same number of enemies per hour as well. Especially the newer Hive ones where they throw 40+ Thrall at you within a minute or two...


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