It was a patrol spawn point (Destiny)
so unless there was code to reduce drop quality near a spawn point...
the quality of the drop would be regular patrol quality.
Loot cave farming was the most efficient way to get patrol loot.
I don't recall strike loot being of better quality than patrol loot except for the house banners and you certainly wasn't as time efficient.
But let's not waste time trying to invent things that Bungie might have meant. If they have a solid case then let them present it with the facts and figures to back it up.
I think that the real reason they changed the loot cave was because it made their game a laughing stock. It was an internet meme.
An hours long youtube of someone playing patrol would be boring to watch. But you couldn't be certain that the person doing it was as bored as the watcher.
5 secs into a one minute Youtube vid and you realize that people would rather stand there and shoot into a cave than engage with the gameplay mechanics as Bungie intended. You immediately see the game as a joke.
Bungie couldn't allow that.
Complete thread:
- Bungie GDC panel rundown -
electricpirate,
2015-03-07, 03:23
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- in those days you weren't guaranteed drops end strikes - scarab, 2015-03-08, 21:51
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- Also: -
uberfoop,
2015-03-07, 07:10
- Also: - electricpirate, 2015-03-09, 01:23
- 6 Years in the Making - Blackt1g3r, 2015-03-09, 16:06
- Bungie GDC panel rundown -
EffortlessFury,
2015-03-07, 12:23
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples - slycrel, 2015-03-09, 02:19
- loot cave purples were no less real than any other purples - Ragashingo, 2015-03-09, 02:31
- irrelevant: decode levels are global, cave dropped at higher -
scarab,
2015-03-09, 04:16
- irrelevant: decode levels are global, cave dropped at higher - Ragashingo, 2015-03-09, 04:28
- Dude - Robot Chickens, 2015-03-09, 14:31
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- It was a patrol spawn point -
scarab,
2015-03-07, 13:36
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- It was efficient: tons of blues, a fair number of purples - scarab, 2015-03-07, 14:02
- It was a patrol spawn point -
scarab,
2015-03-07, 14:18
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- false dichotomy - scarab, 2015-03-10, 04:53
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- Loot cave was the most efficient form of patrol -
scarab,
2015-03-09, 15:25
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Exclusion Zone Mission farming - ZackDark, 2015-03-09, 17:31
- so had we had high level characters and raids and roc strike - stabbim, 2015-03-09, 17:32
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Enjoying Destiny -
Kermit,
2015-03-09, 16:21
- Enjoying Destiny - Up North 65, 2015-03-09, 21:01
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- do you agree with Bungie's statement that high enemies -
Claude Errera,
2015-03-08, 16:57
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- What effort? - Ragashingo, 2015-03-09, 14:26
- Take. A. Joke. -
Ragashingo,
2015-03-09, 14:17
- Take. A. Joke. - stabbim, 2015-03-09, 17:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- Take. A. Joke. -
Dagoonite,
2015-03-09, 04:28
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. - Kermit, 2015-03-09, 09:55
- Take. A. Joke. -
someotherguy,
2015-03-09, 14:16
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- That's not a joke. That's important information. - iconicbanana, 2015-03-09, 17:47
- Take. A. Joke. - Ragashingo, 2015-03-09, 17:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- Keep in mind... - Kahzgul, 2015-03-09, 00:31
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- Other currency -
electricpirate,
2015-03-09, 00:43
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- so it's a false dichotomy to say cave vs others - scarab, 2015-03-09, 04:28
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- Bungie GDC panel rundown - Cody Miller, 2015-03-09, 05:12
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- One full GDC panel -
Xenos,
2015-03-08, 01:51
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- One full GDC panel - Xenos, 2015-03-08, 17:21
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- Months later: Still arguing about the frackin lootcave. -
Revenant1988,
2015-03-09, 11:07
- Bungie brought it up again and claimed low level enemies - scarab, 2015-03-09, 15:40
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50