Showing results 51 - 71 of 71 matches
The Mirror, a news outlet from the UK, talked to Pete Parsons during E3 - the quotes they pulled out show that Bungie is really looking at the long term picture with this one. There's no "wow, this game was a success - I guess we should make a sequel!" this time around - they've already got their roadmap. Strap in!
It seems that interviewing Chris Butcher is the popular thing to do these days - New Zealand media outlet 3 News posted the video of a chat they had with the expatriate Bungie employee during E3. If you're too distracted by the background noise (i.e. the booming rotunda speakers on the other side of the wall), the interview is also available in text form. (Thanks, marmot 1333.)
We sat down with Chris Butcher during the madness of E3 and asked a bunch of questions that were burning holes in our pockets (and our brains). He answered a lot of them. (Forgive us for the camera focus; our second unit had issues.) Go check it out - and then swing by our forum... if you have further questions, you might just find answers!
Australian gaming site AusGamers recently interviewed Chris Butcher, a former New Zealand resident we now know as the Engineering Lead at Bungie; the resulting transcript is chock-full of exciting details about Destiny. I get the feeling this article will spawn a wave of discussion on our forum, since Xenos has already kicked things off with a thread highlighting his favorite quotes. Read the AusGamers interview, then speculate away!
After the show floor closed on the last day of E3, we ran into community member Nak3d Eli amidst the throng of forlorn people leaving the convention center. Take a moment and see what he had to say about Destiny's presence at the expo.
DeeJ and Urk play the part of good cop/bad cop in this high-energy interview that "Angry Joe" shot during E3. Despite the recent deluge of E3 videos, this chat proved to be highly entertaining; check it out! (Thanks again, Xenos.)
The E3 interviews continue to surface, as tech site Digital Trends releases a chat they shared with the ginger-bearded man we call Urk. The conversation sticks to the same topics we've grown fond of over the past two weeks, but it's always nice to get yet another chance to hear about the game we're eagerly awaiting. (Thanks, Xenos.)
We caught up with community member Stephen Laughlin and asked him to share his thoughts on Destiny and E3 overall. Check it out!
Joystiq's Alexander Sliwinski posted an video interview with Chris Butcher, engineering lead at Bungie, about game concepts and how the social components of Destiny work. Check it out!
We missed this a couple of days ago - but IGN sat down with Eric 'Urk' Osborne at E3, and answered a bunch of fan questions. Urk is quite good at distilling the message the team wants to share into easily digestible chunks - go listen! Thanks, Mr Daax.
Nowgamer published an interview with Harold Ryan, president of Bungie, about next generation technology, MMOs and crafting the world of Destiny. There is a particularly interesting statement about giving players a sense of influence and impact in a shared world.
There will be a huge set of discussions to have about the activities you can engage in in Destiny. The designers have the ability to make something an activity that you play through, and they control the frequency that you can play through it, whether you play through it once or multiple times, and they control whether you play it with two or three friends or whether you play it in a public space, where you might encounter it every time you land on Venus as you go through.Go read! (Thanks, Xenos.)
The guys at Guardian Radio sat down with DeeJ during E3 for a chat about everything Destiny. It's a great interview, with DeeJ demonstrating his skill at crafting elegant descriptions of potential game sessions. (Thanks, roland)
OXM UK has posted a new interview with Joseph Staten, wherein they discuss a myriad array of topics surrounding Destiny (including the fate of Tweet # 6!). Definitely worth a read, and then jump into the discussion over in the forum! Thanks, for the heads-up, excowboy83.
It's a few weeks later than others, but AusGamers.com has posted their GDC interview with Christopher Barrett and Joseph Staten today. While it touches on many elements we've already heard about in other GDC interviews, they certainly cover a few fresh angles that make it an interesting read.
Xenos noticed yet another new interview with Joseph Staten over on x360magazine.com. Man, that guy's been busy! Some great talk about Bungie's approach to developing and defining Destiny, persistence and customization of your Guardian, storytelling, and a few other tidbits. Go give it a read, then sound-off in the forum!
Xenos noted on the forum that GameSpot has an interview with Christopher Barrett and Joseph Staten discussing "world building" in the wake of their GDC presentation. It's similar to other GDC-related interviews we've already seen, but there's definitely some new perspective in there as well. Go give it a read!
Guardian Radio is looking for questions to ask Craig Hardgrove, a member of the Mars Curiosity Rover science team and a recent Bungie visitor - pretty cool! Swing by and help 'em out. Thanks, Cambone.
PCWorld posted a new interview with Pete Parsons, discussing where Bungie thinks Destiny will take them (and us) in the coming years. Go read!
VentureBeat has an interview with Pete Parsons about where Destiny came from, and where it might be going, and what Pete's learned along the way. Great read!