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That's Blink working as intended... (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, December 07, 2016, 14:19 (2689 days ago) @ Ragashingo

I think the point Kahzgul is making is that the delay between when you blink and when you can fire again is not visually communicated to the player. The delay itself is intentional, and probably a good idea. But visually, there is a disconnect between what you see and what you can do. Your weapon readies at the same speed it always does, it looks like it should be able to fire, but it just won't. This is the kind of little detail that comes up when tweaks and fixes are bolted on to a "finished" game after release. Ideally, the weapon-ready animation should be slowed down after a blink, so that it lines up with when you are actually able to fire.


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