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Let's talk PvP Weapon Balance (Destiny)

by Harmanimus @, Monday, June 20, 2016, 20:25 (3020 days ago) @ Kahzgul

These discussions always make me feel a little bit like I am playing a different game from everyone else. I agree with handling improvements on primary weapons. I agree that something should be done for the ammo economy (I like the overall Primary > Secondary > Heavy drop discussed elsewhere) and haven't really noticed current scarcity of special being a problem in maining a special weapon on the occasion.

However, I don't feel like I get OHK by specials everytime I come against them. Outliers (quick/no-scope from snipers mostly) are irritating to be sure, and there are ways to counter that (slower/delayed scope-in for snipers or no precision when hipfired, as two examples) with design changes. However, in most encounters where I lose to a special weapon it is because I made a bad play. Such as sticking my head out into active sniper lanes. Or trying to close with an enemy around a corner who is unsurprisingly packing a shotgun. Or being in the open/traveling a predictable path and I get caught by a Fusion rifle.

However, if I'm running a primary weapon I tend to avoid the niche situations where the Special weapons are designed to excell. I don't have much issue with them and I usually win those engagements by playing to the strengths of my weapons and the design of the map. And often enough if someone is poor in their aim with any of the OHK Specials even when they have advantage in positioning I often find one can hold their own. A missed sniper shot or shotgun blast that only partially connects might leave me an easy mop up, but I win a fair number of the engagements. At least fair enough I don't feel they break the game. And often enough when I just don't quite land enough splinters of a Fusion Rifle burst I know it's my fault when I get finished off by a primary.


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