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Let's talk PvP Weapon Balance (Destiny)

by CruelLEGACEY @, Toronto, Tuesday, June 21, 2016, 00:52 (3020 days ago) @ electricpirate

I keep thinking back to a post you made months ago (I think it was you), talking about how the CoD series has tackled certain weapon-balance issues by making certain weapons affect the player's base movement speed. That has always seemed like an elegant, effective, and logical solution to some of these problems. Carrying a sniper rifle or a machine gun should slow down the player a little bit. It would certainly help address the issue of run-and-gun snipers and shotgunners being so dominant, while placing a non-DPS-related emphasis on using primary weapons.


errrr.... shotguns and heavy machine guns do slow you down. HMGs since I've been playing, and the 2.1 update slowed movement while holding a shotty


Here's the notes from december:

Slower ready/put away time for all shotguns
Additional recoil on weapon fire for all Stability values
Slower reload speed for all Reload stat values
Slower time to Aim Down Sights speed for all shotguns
Slower movement speed when shotgun is held. Walk and Aim Down Sights movement is affected. Sprint is unaffected

Well then... Never mind :)


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