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They did something similar with the mythoclast. (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Wednesday, December 03, 2014, 10:25 (3606 days ago) @ dogcow

I think the model would work better if they just required you to add an additional exotic shard to your already existing weapons. We know for a fact they can change the skill trees, so why not just add an additional node when it comes time to carry it over for new expansions and levels. Just tack on a shard requirement to get the increased damage\defense.

That seems like the best compromise to me.


Yes, I was just discussing this with one of my teammates & I had the same thought. I think adding a new 'damage upgrade circle' for an exotic shard would be the best way. If not that then let us apply a scaled amount of our current weapon's experience to our newly exchanged one (such that we don't lose our perks)?

They just did an increased attack level for Mythoclast, upping base numbers. Why is that not the policy for all exotics?


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