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Yeah. (Destiny)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Wednesday, May 27, 2015, 18:10 (3466 days ago) @ CruelLEGACEY

...
The shining star of the House of Wolves expansion is Etheric Light. With this currency, we can take any gear we want and bring it up to max level. We can build out our characters however we like, to suit any playstyle. Awesome. If only etheric light wasn't such a pain in the ass to find.
Well actually, it isn't a pain to find at all... for PvP players. 1 hour of playing Trials of Osiris granted me 3 pieces of Etheric Light, plus 2 awesome new weapons, plus a great chest piece, and a fist full of other worthwhile rewards (coins, motes of light, plenty of glimmer). And that was just 1 play through with a single character. If I run ToO every week with multiple characters, plus the Iron Banner once a month, I'll get a nice steady flow of Etheric Light and plenty of great gear drops along the way. And even when I'm not playing ToO or Iron Banner, standard crucible matches now dish out rewards at a fantastic rate. Last week, 2 hours of the skirmish playlist got me 3 great new legendary weapons.

I think Bungie needs take this approach and apply it to PvE end content. I've run 6 nightfalls and 3 raids since House of Wolves dropped... not a single piece of Etheric Light. I earned better gear in less time playing Skirmish than I did by completing all 3 nightfalls this week.

If the ultimate promise of Etheric Light is to allow us the freedom build our characters however we want, speced out for whatever activity we want, then it seems to me that a wider range of reliable ways to earn etheric light would be in keeping with the spirit of that goal. They should still be rare, just not as rare as they are now. Make them slightly more common drops during raids, nightfalls, and daily/weekly heroics. Perhaps 1 guaranteed piece of etheric light every time we rank up our Queen's rep. Let us treat Prison of Elders as the occasional diversion that it really is, rather than forcing it into the prime-time spotlight as the primary end game activity.


Phew... ok... I think I'm done.

Yeah. (◕︵◕)

I haven't played any of the extra bits of Prison of Elders, as I mentioned recently. I also haven't posted anything big in a while - mostly because to do so in a through manner takes time that I don't have. Yet for that last few months I've been able to jump into Destiny, I've had this thought rattling around in my brain. I'm not really sure where it came from right now, or the actual cause - nor do I have anything to back it up with at the moment. Yet I have had this thought, that has a certain taint for hyperbole upon it, that has given me serious pause in considering whether or not I should even bother playing Destiny anymore.

This thought is - Bungie hates PVE. Total nonsense... right? If you concur, then I agree. Yet I can't shake it. Bungie hates PVE.

I do my best to consider all the variables, including any possible perceptual variables that could skew the end result, towards creating a final conclusion. It's the scientist in me. Furthermore I'm a very very patient individual, yet I can feel it start to grow thin. At this point It's almost like... I have to do their job to make the game (which I suppose I could in a few circles). At eight and a half months in shouldn’t we be talking about how much fun we are having? Instead we keep getting threads about gaming theory!

Of course... this is the part where I post my long thread. This is the part where I take total nonsense and show where it's coming from so it can make some sense. Again - this would take time. Again- I can't. Things to do. Sorry.

Thank you for your post CruelLEGACEY.

Maybe... just maybe... that PVE showing wasn't a fluke after all.

I don’t know.

I guess I’m going to have to find some time and type out that thesis now. :P

(I think this is the saltiest post I've made... in a long while... I must be really tired.)


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