Gamefaqs would implode this game idea

by electricpirate @, Thursday, July 25, 2013, 09:20 (4141 days ago) @ Cody Miller
edited by electricpirate, Thursday, July 25, 2013, 09:24

Ideally you'd fight that with significant randomization, or using each run to build up better skills and decision making abilities. Static information drops in preset world would be problematic.


Why? The world is always connected. Bungie can constantly change the world.

Beyond being a horrific waste of resources to constantly keep changing the world it would also screw players who have already gained that prized information.

That's why most developers who have taken this model have made use of randomization, and that's also why it wouldn't work well in an shared world; everyone is sharing this world, that makes it far harder to change it.


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