A way Destiny excites me - right on

by yakaman, Saturday, March 09, 2013, 11:48 (4060 days ago) @ Cody Miller

Bungie has always been good about creating universes and backstory. In my opinion Bungie hasn't been so good lately on the narrative portion, but there is imagination and fun stuff to explore in the settings.

I really get the sense that Destiny won't have a straightforward narrative because of the design of the game. As such, I think exploring the universe is going to be right at the front of things to do. And that is absolutely perfect for video games. I remember finding tons of secret terminals in Marathon, and going places I shouldn't and finding out a lot of behind the scenes stuff in Deus Ex. That kind of thing you can't really do in other mediums. It's not a narrative; it's exploration of a setting.

Maybe my sense is wrong, but if that is the direction Bungie heads, I cannot see it being anything but enjoyable.

I think the less explicit story given by the devs, the better. Consider how rampant (and ridiculously creative) the story speculation was for Halo, in which we were only given the scant outlines of the greater plot. Or, the real plot.

I don't want to find a crash site with logs that explain that the ship that crashed was piloted by the royal duchess of space pirates and crashed because flop sweat - better to let the event occur and leave the pieces (literally, figuratively) to be put together by the player/community.

This is how story may flourish. Let there be debate about events, about causes of events, of motivations of beings, of the history of the struggle.

Like you, I think hope this is where they are going...just define the rules of the universe, instantiate the universe, and let it play. Boy, I hope so.


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