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Destiny Update 1.2.0

After a slight delay, Bungie has released Destiny Update 1.2.0 this morning. Here are the patch notes from Bungie.net (which also include preview notes for next week's hot fix to activate House of Wolves):

1.2.0 : The one to pre-load House of Wolves

Weapons

  • Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
  • Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
  • Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
    • Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
    • Three precision hits within the time window will trigger the intended refund bonus
  • Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
    • Oracle Disruptor perk now triggers more often
    • Hive Disruptor perk now triggers more often, but does less damage per event

PVP

  • Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
  • Fixed an issue that caused players to wait an excessively long time to respawn

Tower

  • Faction reward packages will no longer produce Shards
  • The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
  • Xûr will now exchange Strange Coins for Motes of Light
  • Commendations are no longer required to purchase gear
  • Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
  • Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves

User Interface

  • Vendor Interaction Panel has been updated to support Quest chains
  • Vendor Interaction Panel now has better animations and fewer popping issues
  • Number of buffs that can be displayed on the Character screen has been increased
  • Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired 

Audio

  • Added improved feedback for players who take damage from energy weapons

Companion

  • Fixed an issue in which the Mercury Grimoire card was not being awarded
  • Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
  • Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App

Technical

  • Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
  • Fixed an issue that affected the network quality user interface
    • Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
    • The quality indicators should now always correctly reflect a user's live connection quality

*Addendum

  • We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
  • Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset

Destiny Hot Fix - 05/19/2015

1.2.0.1 : The one with House of Wolves

Along with the release of Destiny Expansion II, we are delivering some new investment and upgrade paths. The following are changes that will have an impact on every player of Destiny.

PVP

General

  • Added a new Daily Reward package upon completion of the first game in the Daily Featured Crucible playlist
  • Added Passage Coins to reward streams across all playlists, including the Daily reward package
  • Increased Crucible Mark drop rate across all playlists by 100%
  • Increased Crucible Reputation earnings across all playlists by 100%
  • Increased Rare Weapons and Gear drop chance for completing games across all playlists by 100%
  • Added Legendary Weapon drops into the Crucible reward stream across all playlists
  • Added Dark Below maps into all Crucible playlists for all players to enjoy (Pantheon, The Cauldron, Skyshock)

Iron Banner

  • Adjusted the power curve for Iron Banner playlists to accommodate the competitive range of power in House of Wolves
  • Across one Iron Banner event, players competing in Iron Banner with more than one character on the same account will receive a reputation boost for the lower-ranked characters to reach parity with the higher-ranked character more quickly
  • Six additional Iron Banner bounties have been added to the bounty rotation
  • Removed an errant buff from Iron Banner Control playlist
  • Etheric Light will now be available at Ranks 3 and 5 in Iron Banner

Tower

  • The Cryptarch will no longer convert newly acquired Legendary Engrams to Shards (possibilities include gear/weapons or exotics)
  • Daily Heroics will produce Motes of Light in lieu of Shards
  • Ascending: Year 1 Legendary and Exotic gear can be upgraded to the highest power levels available in Year 1

User Interface

  • The Control UI above the mini scoreboard has been fixed & returned to the players HUD

Technical

  • Added a new “Connection Recovery” System
    • Specific player networking problems will now be fixed instead of kicking affected players to orbit
    • This will be enabled first for Trials of Osiris and rolled out to other activities over time

Beorn | May 15, 2015 09:15 am | link


1.2.0 Patch Delayed

(Thanks, CougRon)

colindosaj | May 12, 2015 02:52 pm | link


Destiny 1.1.2 Now Live

Destiny 1.1.2 is now in the wild. Want to know what's in it? Read the patch notes! (They're local, too, of course.) A discussion has broken out on our forum. This one's big (it's got a lot of the stuff that's coming later in House of Wolves), so if you have play plans tonight, you might want to account for a multi-gig download first.


TAGS: patch, notes
Claude Errera | Apr 14, 2015 12:47 pm | link


Destiny Update 1.1.1 - out now

Destiny Update 1.1.1 has been rolled out - and if you want to see if your favorite weapon has been nerfed (or buffed), swing by the patch notes for a full rundown! (We've got a local copy, as well, for those who need it.)

TAGS: patch, notes
Claude Errera | Feb 25, 2015 11:03 am | link


Sandbox Update Incoming

A wild repairman appeared in my office. He's gone now. Let's play catch-up!

update_preview.jpg

Bungie detailed a long list of tweaks coming to your weapons in Feburary. And when I say detailed, I mean it. There's numbers, stats, and graphs to fill you in on the technical side of things as you read about your favorite weapon getting nerfed or the weapon you wanted to like getting a boost. The biggest changes come in the form of Pulse Rifles and Shotguns getting a lot of love! There's already a big thread discussing the update here. (Thanks JDQuackers!)


Leviathan | Feb 6, 2015 03:54 pm | link


Destiny Update 1.1.0.3

z_destiny_hot_fix_badge.pngWe weren't expecting it until tomorrow, but the new Destiny Hot Fix landed today, bringing the current version to 1.1.0.3. Lots of fixes for the most notable exploits in the Crota's End raid, as well as some Crucible adjustments ahead of this week's Iron Banner event. Despite the Crota fixes, it seems that some glitches are still exploitable—for the time being, at least. (Thanks, CougRon).


TAGS: hot-fix, patch
Beorn | Jan 12, 2015 10:00 pm | link


New Hotfix - 12/16/2014

hot_fix.jpg

Bungie just dropped some patch notes on the latest hotfix. Pocket Infinity has been tuned up again and the first level of The Dark Below has been added back into the Director, yay! A few more tidbits in the link.


Leviathan | Dec 16, 2014 09:50 am | link


Hot Fix Patch Notes - Preparing for the Dark Below

Only a handful of more hours till we get our hands (thanks Beorn!) on Destiny's first expansion, so Bungie's pushing through a little update in expectation of it including bug fixes and increased difficulty levels for daily and weekly activities.


That's it for me tonight - see you on the Moon tomorrow!


Leviathan | Dec 8, 2014 04:57 pm | link


Dev Team Releases Dark Below Notes

Bungie's Dev Team just released a list of some of the upcoming changes happening to Destiny's gameplay and loot/upgrade systems - some of which happened in last patch, some of which will be happening when the Dark Below hits next week. Go read - our forum is standing by to receive any freakouts! :)


Leviathan | Dec 3, 2014 12:04 pm | link


Patch 1.1: The One About Exotics. And the Raid!

vex.pngBungie has posted the patch notes for the 1.1 update that's deploying this morning. Lots of changes to Exotics, material gathering, and a few touch-ups to the Vault of Glass before the  expansion hits next week!


TAGS: patch
Beorn | Dec 1, 2014 10:31 am | link


The Feedback Loop

Pete Parsons talks to GamesIndustry.biz about Bungie's approach to Destiny post-release. Nothing really new if you've been keeping up with the patches and recent Thursdates, but it's a great summary of what's been fixed or added, and how they'll continue to listen to players and build alongside their experiences. I know that's Pete's job, but I can't but feel happy about their dedication. Thanks rliebherr!


Leviathan | Nov 26, 2014 12:19 pm | link


1.0.3 Update - That's a Lot of Notes!

exo.pngThe new update is rolling out soon and the specifics are already laid down at Bungie.Net. The patch notes just keep going; there's fixes and improvements for basically every aspect of the game - even the Orbit screens! I was going to highlight the big announcements like Fireteam Voice Chat, but there's just too many neat little things, like shader previews and more. Go read and enjoy some self-edification! Kidtsunami was first to talk about it on our forum.


Leviathan | Nov 17, 2014 10:05 am | link


Zebra Down!

Bungie's published their latest Patch Notes, and if you've played today, you've already received the fixes. Go see all the details (either in the original B.net post, or in our Patch Notes Archive).


TAGS: patch, notes
Claude Errera | Oct 28, 2014 10:31 pm | link


A Very Warm Hotfix

The Destiny Dev Team posted the patch notes for the Destiny update going live tomorrow on Bungie.Net. This one's major adjustments are weapon balance, with the shotgun losing range and the auto rifle losing a few nuances of effectiveness (which hopefully leads towards some more weapon variety in matches!), but there's more fixes in there, too. Update: It's now in our patch notes archive.


Leviathan | Oct 13, 2014 06:35 pm | link


Yesterday's Hot Fix...

... is now in our handy dandy Patch Note Archive. Lots of bug fixes!


TAGS: hot, fix, patch
Leviathan | Oct 8, 2014 12:59 pm | link


The Cryptarch Learned His Lesson

Bungie pushed out patch 1.0.2 yesterday, known by some (aka Steve) as the "Sack of Doorknobs" patch. Every purple engram you pick up from now on will yield a Legendary or Exotic item or material! And daily and weekly missions have a chance to yield engrams now! See Bungie's post for the full patch details. (Thanks Blackt1g3r)


TAGS: patch, notes
Xenos | Oct 2, 2014 09:05 am | link


Cryptarch Patch 1.0.2

Bungie today also posted some notes regarding next week's 1.0.2 patch focusing on engrams and loot drops. There's an important note regarding Legendary engrams in case you've been holding onto them in the hopes of a patch:

Legendary Engram items that exist in your inventory will be demoted to Rare quality when the patch goes live, so decode them while you can. But let’s be honest--even if you don’t, we all know they were blues already…

No word on when the patch goes live other than "next week," but this weekend might be a good time to clear out those extra engrams.


TAGS: patch
Beorn | Sep 26, 2014 05:51 pm | link


Dev Notes and Patch Notes

loot_cave.jpgDeeJ posted the latest patch notes today for 1.0.1.5 and also posted Bungie's thoughts on changes that they are planning based on feedback from the community. It's a really good read and shows they are listening to the community's desires. Thanks to UnrealCh13f for pointing it out on the forums! (If you're curious about the changes being made over time, we have a pretty straightforward Patch Note Archive here now - you can go back and see all patch note posts from B.net in one place.)


TAGS: patch, notes
Xenos | Sep 25, 2014 11:44 am | link


Patch 1.0.1.4

In case you missed it, Bungie's dev team listed the tweaks and fixes made to Destiny today at Bungie.Net, namely:

    • "Reduced difficulty by removing majors from Heroic tiers" of Shrine of Oryx, Sword of Crota, and Exclusion Zone.
    • "Dropping the relic at the end of the raid will no longer result in a team wipe. This will prevent players being stuck at a black screen after the raid."
    • "You will remain dead if you were dead when the mission ended. That will be addressed by a future patch."
Working on a way to make these game updates/fixes more accessible on DBO...


TAGS: patch, raid
Leviathan | Sep 22, 2014 11:34 pm | link


Public Events Increased

Bungie pushed through a little patch the other day. Most of it is invisible stuff, fixes for behind the scenes, but the relevant change for players is that public events are now occuring twice as much! (Thanks, Yapok)


TAGS: patch, hotfix
Leviathan | Sep 17, 2014 09:24 am | link


The Deep Breath Before the Plunge

hope.png

It's an exciting time. The servers are live and it's release day in some places of the world. In the West, Bungie's about to open their doors to folks waiting for a chance inside. And for the game itself, Bungie has released notes for a day-one 1.01 patch. GrimBrother IV's already begun a discussion on the changes in the forum. The pilgramige is almost at an end... See you starside.


Leviathan | Sep 8, 2014 11:19 am | link


Become A Legend

eclipse.pngDestiny Author dropped by with news of Destiny Dispatch’s Become A Legend Project. It’s a pretty neat idea that will culminate as an eBook full of community fan fiction. If you like to write and you like Destiny, this might be for you - check it out!



colindosaj | Dec 15, 2013 09:38 pm | link


Fireteam Grisly & Destiny Dispatch Episode 10

Destiny Dispatch released a piece of art for their upcoming webcomic, Fireteam Grisly. It's always great to see what the community comes up with - I can't wait to see what this is all about! We also missed the release of their latest podcast episode - the crew discusses the recently released Xbox One and PS4 and share their next-gen experiences. Check it out!




colindosaj | Nov 30, 2013 07:19 pm | link


Community Focus: Destiny Dispatch

walk_of_solitude.png

An article of skill most sublime, this came in just in time,

For if we do not have a post for every day, all that was good in this website will fall away.

So let us thank Deej for pointing it out, in these days of Destiny drought,

As well as this poet for lyrics so sweet, that the reader must be sitting upon the edge of their seat.

Though, if tomorrow you do not hear from me a peep... Claude has likely strangled me in my sleep.


Leviathan | Sep 25, 2013 09:30 pm | link



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