HDR, perhaps not a big deal now but it will be. (Destiny)

by DEEP_NNN, Monday, July 31, 2017, 17:42 (2717 days ago) @ Cody Miller

I agree with you that the 4K train is already established and in motion. My point (and I believe Cody's point) is that when it comes to video games, the push to 4K is at best inefficient use of resources, and at worst actually harming the end products of games that are making that push, at least right now. So far, I have yet to hear of a single game that runs at 4K on the PS4 Pro without suffering other performance issues (usually frame-rate related). The problem I have with the whole push towards 4K is that it is purely marketing driven. It offers little-to-no benefit to gamers, and is actually often a detriment so far, but Sony and Microsoft are basically forcing it as a priority despite this.


It's not just performance issues. There's plenty of PS4 Pro games that run fine. It's that they could be using all that GPU power to really crank up the effects / shaders / etc and make the game look better! Remember, 4K is literally 4x as hard to render as 1080p. So why not render at 1080p, then use the remaining 75% to make the 1080p look even better? All the PS4 Pro graphical enhancements thus far have been basically not noticeable. By the time you get up to 4K, you don't have anything left to spare for improvements.

It takes 4x the power to render a 4K image without any enhancements over a 1080p one. You are sacrificing 3/4 of your GPU for literally no benefit. And yes I know parallel processing / different compute units blah blah blah and it's not really 3/4, but you get the idea.

4K, like it or not is here. There will be pain and there will be gain. It's not even a discussion worth having. It won't be long before even the most reluctant to upgrade will simply not be able to avoid it.

It's those extras Cody is talking about that I'm talking about and a few more. XB1X has a known and substantial technological edge over all other consoles and many moderate PC. It can provide many of the PC's enhanced features. All Bungie has to do is use their own quality sliders to find out what D2 can do on XB1X and then lock it down. Yet it's like they've never heard of XB1X until recently. Other Devs don't seem to be in the dark and Bungie's comments leave me perplexed. They also seem to have not prepared for HDR and WCG which are not big GPU/CPU sinks but can create better image quality gamers can benefit from and Cody can gush over.


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