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YES

by ZackDark @, Not behind you. NO! Don't look., Friday, March 01, 2013, 13:23 (4289 days ago) @ Cody Miller

Whether a game is worth the price or not is an entirely individual assessment, and so this shouldn't be a factor when you try to think of game design.

Exactly. As is the assessment of how much fun a part of a game can be, which is a argument for excusing some players of skipping parts of the game, while other don't.


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