Obviously me, and many, many others

by Claude Errera @, Friday, March 01, 2013, 13:28 (4067 days ago) @ Cody Miller

If the game designers did their jobs to make the game as fun as possible, nobody would need to do this.

This, right here, is where you're going wrong. You're talking about 'fun' as an absolute.

It's not an absolute. There's no such thing as universal fun.

There is a vast difference between running into a level of a game you personally find boring, and running into something intentionally designed to be unpleasant to temp you to pay to skip it.

I highly doubt the large majority of skippable content was designed to be unpleasant.


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