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Atheon random teleport fix, what's the real reason? (Destiny)

by Kermit @, Raleigh, NC, Wednesday, June 10, 2015, 21:24 (3264 days ago) @ dogcow

When you think about it, that's also the reason people were frustrated by the Atheon teleport randomization "fix".

I still think that was a poor decision, by the way. The only reason why it's not a big deal anymore is because we're all level 30+.


I always thought it was a half-good decision. They should have left alone for normal difficulty.


Agreed. It was a fun mechanic. I wonder if there's more to that decision than simply "upping the difficulty" or "encouraging everyone to take the relic".

I respected the rationale that they wanted everyone to be able to do everything, but I thought it would be cool if they had a training mode where you could choose. That's what normal mode could have been. Maybe it was technically difficult to have teleporting be different between the two levels.


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