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So let's take a walk, shall we? (Gaming)

by Kermit @, Raleigh, NC, Friday, January 24, 2020, 10:23 (202 days ago) @ cheapLEY
edited by Kermit, Friday, January 24, 2020, 10:51

Have we? Since when? I certainly never have. I define gameplay as anything having to do with the act of playing the game. Cosmetics are part of playing the game.

For years the debate about microtransactions has been chiefly about whether those transactions constituted "play to win." What is sold confers advantage. I happen to think much of the ornamental stuff is ugly. Just because you might think it's looks awesome doesn't give you an advantage.

In any case, it is my contention that defining things your way is a fundamental misunderstanding of what makes video games so good on the first place. The two things are not so easily separated.

Oh, totally agree that many things beyond game mechanics affect what makes a game good. I don't count among those things a vendor somewhere who sells things that don't matter to me and don't change the way the game plays in any way.


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