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Thank you for being reasonable. (Destiny)

by Malagate @, Sea of Tranquility, Wednesday, July 09, 2014, 09:32 (3576 days ago) @ Claude Errera

But really, the only thing I am and will truly stay upset about is a community segmented by platform; when what is best for the medium, the art, and the players is:

[image]


Nothing less than a PC / Mac only release could have solved this, and since Destiny needs to sell 16 million units to break even, and since only ONE PC game has ever done numbers like that (Minecraft), I can see WHY they did what they did.


You saw how that 500 million dollar figure was debunked, right?

I'd always read that number as development, marketing, and shoring up the backend infrastructure to support it. I figured that's where the whole investing-in-the-IP kind of language came from. Easy for some to misinterpret.

Or am I off on that?

~m


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