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Thank you for being reasonable. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, July 09, 2014, 17:39 (3751 days ago) @ Claude Errera

But really, the only thing I am and will truly stay upset about is a community segmented by platform; when what is best for the medium, the art, and the players is:

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Nothing less than a PC / Mac only release could have solved this, and since Destiny needs to sell 16 million units to break even, and since only ONE PC game has ever done numbers like that (Minecraft), I can see WHY they did what they did.


You saw how that 500 million dollar figure was debunked, right?

I wish I could source this, and maybe this was calculated using the 500 mil figure, but there was an article in Forbes? that said Destiny would need to sell 16 million to break even.

Even if it only costs 200 million, that's still 6.4 million to break even, which is still a really small list of PC games (Minecraft, Diablo 3, WoW, Starcraft, Battlefield 2, Sims 1/2/3, Guild Wars 1/2, Myst, and Starcraft 2.)


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