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When death is of no consequence, there is no challenge. (Destiny)

by Joe Duplessie (SNIPE 316) ⌂ @, Detroit, Wednesday, August 13, 2014, 22:55 (3564 days ago) @ Claude Errera
edited by Joe Duplessie (SNIPE 316), Wednesday, August 13, 2014, 22:58

That only levels the playing field for weapon damage and armor defense. Stuff like your weapon's stats/perks, armor perks, that stuff still matters. All acquired randomly, giving an advantage to whoever is luckier.


Luck has always played a part. It's not uncommon to die, and then spawn next to a power weapon as it comes onto the map in Halo. Totally random, gives me an advantage.

Not really. If the other team is holding that weapon's spawn area, you won't spawn there. Their mistake is your reward. The punishment for them making that mistake of not holding that weapon's spawn is that the enemy team gets that power weapon.

A good team can prevent that by learning the spawn system, and how to manipulate it. That's something you can do in Destiny, but it's not as important since no weapons spawn on the map.


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