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I should go with you. (Destiny)

by car15, Wednesday, September 24, 2014, 11:02 (3724 days ago) @ Korny
edited by car15, Wednesday, September 24, 2014, 11:06

The problem is entitlement. People want the best gear/weapons as soon as possible, rather than being content with what they have. It's an inherent problem in any loot game, where stats and perks ultimately mean more than individuality or playstyle.

The problem is not entitlement.

The problem is that gear should be a reward for playing well, but the RNG system prevents that from manifesting in the game.

It's simply not rewarding to play for hours in the Crucible, get the most kills on your team in every match, and watch them get better gear than you anyway.

Please don't drag "entitlement" into this. I feel like you're going to tell me to stay off your lawn or stop listening to the rap music. It's a video game, not real life. Ideally, it should reward you for doing well.

If character progression is going to be in this game, it should be done well. Using "entitlement" as an excuse for Bungie's failed investment system is disingenuous. I don't want to play a game that doesn't reward me for doing well when:
a) That's supposed to be one of the main focuses of the game, and
b) The game itself isn't very engaging anyway.


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