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Thank the Nine Divines... (Destiny)

by Kermit @, Raleigh, NC, Wednesday, September 24, 2014, 13:20 (3523 days ago) @ Anton P. Nym (aka Steve)

A compromise that might help things is if they allowed trades of random drops between fire team members upon their return to the Tower. The trade window would close when you leave for a new activity. This would also add incentives to cooperative play.


O HAIL NO. Diablo III got rid of that (well, the auction house) for a reason... though they also modified the loot drops to compensate.

-- Steve thinks the big problem with Destiny's loot system is its opacity; often there's no way to tell what you got until afterward, and there are many miscues. (Particularly with Legendary Engrams.)

Well, good. This is all new to me, so I'm thinking of solutions without having a lot of experience with similar games. You did catch the part about it being a limited window, though, right?


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