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Issue 100 of the independent UK magazine "X360" prominently features Destiny on the cover - complete with an absurdly sensationalist headline! The main article within covers the usual post-E3 details (which won't be new to most DBO readers), but the interview with Harold Ryan provide some interesting quotes, at least. This issue is on sale in both print and digital forms from the X360 website. (As always, please refrain from posting scans of paid material on our forum.)
Das Kalk let us know that Destiny is featured on one of the five possible covers for Game Informer's August issue. You can see the high-res image (and those for the other four games) over at the Game Informer cover gallery. I'm not sure if there's an actual Destiny article in the issue, but the digital and print versions of the magazine should be available now!
Remember the minimalist teaser in Edge magazine that electricpirate and kapowaz noticed a couple weeks ago? Looks like they were right about the hints pointing to Destiny - kapowaz has spotted a (tiny) preview image of the upcoming issue's cover. Subscribers will get to read the full story on August 1st, so don't go pillaging your local newstand just yet!
From IGN's Ryan McCaffrey earlier today:
Sunday's a busy day this week... but we'll make time for this. You should, too! (Thanks, Mr Daax.)
The Escapist : Escapist News Now : Destiny E3 2013
This puts it in pretty rarified company: only Watch Dogs (with 5 nominations) and Titanfall (with 6, a GCA record) were as honored. Winners will be announced next Tuesday, July 2.
If you preordered Destiny at Amazon, you likely received an email today that included some information about a release date. (marmot 1333 posted the relevant portion on our forum this morning.) Before you get too excited... you should double-check the actual page at Amazon - in includes this tidbit, as well:
So... yeah. Take that June 30 date for what it is - an acknowledgement that it will be out in 2014. Sometime.
The Mirror, a news outlet from the UK, talked to Pete Parsons during E3 - the quotes they pulled out show that Bungie is really looking at the long term picture with this one. There's no "wow, this game was a success - I guess we should make a sequel!" this time around - they've already got their roadmap. Strap in!
It seems that interviewing Chris Butcher is the popular thing to do these days - New Zealand media outlet 3 News posted the video of a chat they had with the expatriate Bungie employee during E3. If you're too distracted by the background noise (i.e. the booming rotunda speakers on the other side of the wall), the interview is also available in text form. (Thanks, marmot 1333.)
Sometimes DeeJ is on the answering side of a Q&A, and sometimes he's the one asking ze questions. Bungie engineer Jason Minard got a turn in the hot seat for today's Breaking In article, wherein he spilled the beans on how a Philosophy major landed a job testing Destiny's back-end server systems. Give it a read, it's quite inspiring!
We sat down with Chris Butcher during the madness of E3 and asked a bunch of questions that were burning holes in our pockets (and our brains). He answered a lot of them. (Forgive us for the camera focus; our second unit had issues.) Go check it out - and then swing by our forum... if you have further questions, you might just find answers!
Australian gaming site AusGamers recently interviewed Chris Butcher, a former New Zealand resident we now know as the Engineering Lead at Bungie; the resulting transcript is chock-full of exciting details about Destiny. I get the feeling this article will spawn a wave of discussion on our forum, since Xenos has already kicked things off with a thread highlighting his favorite quotes. Read the AusGamers interview, then speculate away!
After the show floor closed on the last day of E3, we ran into community member Nak3d Eli amidst the throng of forlorn people leaving the convention center. Take a moment and see what he had to say about Destiny's presence at the expo.
Destiny Updates stopped by our forum to announce his analysis of the E3 Gameplay Trailer - he walks through the trailer and points out all sorts of details you may have missed (I know I certainly missed a few). Go watch - and see what speculation inspires YOUR imagination!
DeeJ and Urk play the part of good cop/bad cop in this high-energy interview that "Angry Joe" shot during E3. Despite the recent deluge of E3 videos, this chat proved to be highly entertaining; check it out! (Thanks again, Xenos.)
The E3 interviews continue to surface, as tech site Digital Trends releases a chat they shared with the ginger-bearded man we call Urk. The conversation sticks to the same topics we've grown fond of over the past two weeks, but it's always nice to get yet another chance to hear about the game we're eagerly awaiting. (Thanks, Xenos.)
We caught up with community member Stephen Laughlin and asked him to share his thoughts on Destiny and E3 overall. Check it out!
Polygon has posted a short report on Activision's presence at the Licensing Expo in Las Vegas and the last paragraph provides an amusing juxtaposition:
This year the company pulled off the golden dream of all licensing agents, a Happy Meal deal with fast-food giant McDonalds. Activision says its big priority for the coming year is tying up some deals for its new franchise, Destiny.
Obviously the two sentences are unrelated, but I wouldn't mind seeing the Hamburglar outclassed by the might of a Fallen captain. What kind of licensing deals will we see emerge from the Destiny universe?
Joystiq's Alexander Sliwinski posted an video interview with Chris Butcher, engineering lead at Bungie, about game concepts and how the social components of Destiny work. Check it out!
Destiny Updates stopped in to announce an analysis of the Destiny weapon/armor information screens, as shown at E3. Pretty nice rundown - check it out, you may have missed some of this!
We missed this a couple of days ago - but IGN sat down with Eric 'Urk' Osborne at E3, and answered a bunch of fan questions. Urk is quite good at distilling the message the team wants to share into easily digestible chunks - go listen! Thanks, Mr Daax.
Nowgamer published an interview with Harold Ryan, president of Bungie, about next generation technology, MMOs and crafting the world of Destiny. There is a particularly interesting statement about giving players a sense of influence and impact in a shared world.
There will be a huge set of discussions to have about the activities you can engage in in Destiny. The designers have the ability to make something an activity that you play through, and they control the frequency that you can play through it, whether you play through it once or multiple times, and they control whether you play it with two or three friends or whether you play it in a public space, where you might encounter it every time you land on Venus as you go through.Go read! (Thanks, Xenos.)
The guys at Guardian Radio sat down with DeeJ during E3 for a chat about everything Destiny. It's a great interview, with DeeJ demonstrating his skill at crafting elegant descriptions of potential game sessions. (Thanks, roland)