Bungie released a Hot Fix today, mainly to fix the Husk of the Pit not dropping during the Fist of Crota mission. They did put in a few small changes as well though, see the patch notes over at Bungie.net or read them below:
Weapons
Fixed an issue where “Packing Heat†achievement/trophy could not be unlocked by newly acquired Exotic weapons
Fixed an issue where Husk of the Pit drops were disabled
Drop rates for the Husk of the Pit from Blades of Crota have been increased by 150%
PvP
Updated the House of Wolves Control playlist to include the following maps with a lower weight in the rotation:
Rusted Lands
Shores of Time
Pantheon
Exodus Blue (Sony)
Updated the House of Wolves Clash playlist to include the following maps with a lower weight in the rotation:
Firebase Delphi
Twilight Gap
Blind Watch
Exodus Blue (Sony)
Inferno and Doubles playlists now have different tuning values for ammo crates
Special Ammo initial spawn time and respawn intervals have been changed to 180 seconds
Max of three Special Ammo crates will now be placed at one time
Heavy Ammo crates now spawn only once per match at 300 seconds
Tower
Tess Everis is temporarily leaving the Tower
A Kiosk terminal can be found near Eva Levante in North Tower that contains Tess' old inventory of special order items
The Nepal Aid shader and emblem have been added to the game
Redemption codes will soon be sent to the email used to place orders in the Bungie Store
These items will be found at the kiosk mentioned above
Technical
Fixed a potential crash when closing the vendor screen
Fixed a very rare case where an account could blocked by a WEASEL error on sign on
Fixed issues with suspend/resume handling on Xbox One
Something I think we're all excited about from The Taken King is the promised improvements to Destiny's campaign structure, as well as to the storytelling for The Taken King's campaign. Game Informer sat down with Luke Smith and Mark Noseworthy to discuss their plans. Also, pay attention to the video and you may catch a look at some new exotics coming as well. Go watch the interview! (Thanks to Speedracer for mentioning it on the forum)
While at E3, we had a chance to sit down with Mark Noseworthy, Executive Producer for The Taken King. The interview room was inside an industrial furnace, sitting underneath the sound system for a football stadium during a playoff game... but you should watch it anyway, because he talks about fun stuff. Huge thanks to Colin Dosaj for the filming, and to Cody Miller for making it actually audible.
Do you hate Thorn? You're not alone - Kotaku posted an entire article about about overpowered this hand cannon is... and how much they actually want one. (I mean... it may be overpowered, but we should all have a chance to use overpowered, right?) Revenant1988 linked it in our forum, and it touched off a lively discussion; give it a read, and see if you've got anything to add!
Bungie released another patch this morning, and they are adding to their streak of knocking it out of the park. Go read the patch notes to see the changes they made (or see them below)!
Key Highlights
The first Wanted Fallen Bounty completed each week is now guaranteed to drop a Treasure Key
Greatly increased the drop rate of Treasure Keys from the small chests at the end of the Prison of Elders
Increased the drop rate of Treasure Keys from Ether Chests
Prison of Elders
Greatly increased the drop rate of Treasure Keys from the small chests
Class Items will now drop from Level 32, Level 34, and Level 35
Fixed a bug in which the Ship (Hildian Seeker) did not drop under certain circumstances
Fixed a bug in which the ‘Elder Cipher’ Bounty could not be acquired if your Bounty inventory was full
You will need to defeat Skolas again to receive the ‘Elder Cipher’ Bounty
Damage caused by Qodron’s Gaze is reduced by 25%
Damage multiplier for the Jailbreaker buff increased by 100%
Trials of Osiris
Fixed an issue in which Trials of Osiris emblems were not sent to the Postmaster if your Emblem inventory was full
Passage Coins can now be dismantled
Weekly Heroics
Fixed an issue where the Weekly Heroic strikes did not award engrams (Note: Tooltip will not display them as rewards)
World
Increased the drop rate of Treasure Keys from Ether Chests
Ether Chests may only be looted once per spawn
Ether Chests will no longer grant ammo consumables when opened
Ether Chests will now grant a small amount of Queen's Wrath reputation when opened
Ether Chests now have a chance to drop Tokens of Flight, Identity, and Judgment
Quests
Petra will no longer display a quest waypoint for players who have not purchased House of Wolves
Fixed a bug in which players abandoning the ‘Gone to Ground’ quest were still being directed to the Venus Patrol
Bounties
The first Wanted Fallen Bounty completed each week is now guaranteed to drop a Treasure Key
Weapons
Fixed a bug in which the 1.2.0.1 hotfix mistakenly did not contain the 1.1.1 Fusion Rifle balance changes. As a result, players were playing with its pre-1.1.1 weapon balance state. The original fix has been re-applied.
Items
Tokens of Flight, Identity, and Judgment can now be dismantled to gain +10 House of Judgement reputation each
After a slight delay, Bungie has released Destiny Update 1.2.0 this morning. Here are the patch notes from Bungie.net (which also include preview notes for next week's hot fix to activate House of Wolves):
1.2.0 : The one to pre-load House of Wolves
Weapons
Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
Three precision hits within the time window will trigger the intended refund bonus
Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
Oracle Disruptor perk now triggers more often
Hive Disruptor perk now triggers more often, but does less damage per event
PVP
Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
Fixed an issue that caused players to wait an excessively long time to respawn
Tower
Faction reward packages will no longer produce Shards
The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
Xûr will now exchange Strange Coins for Motes of Light
Commendations are no longer required to purchase gear
Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves
User Interface
Vendor Interaction Panel has been updated to support Quest chains
Vendor Interaction Panel now has better animations and fewer popping issues
Number of buffs that can be displayed on the Character screen has been increased
Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired
Audio
Added improved feedback for players who take damage from energy weapons
Companion
Fixed an issue in which the Mercury Grimoire card was not being awarded
Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App
Technical
Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
Fixed an issue that affected the network quality user interface
Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
The quality indicators should now always correctly reflect a user's live connection quality
*Addendum
We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset
Destiny Hot Fix - 05/19/2015
1.2.0.1 : The one with House of Wolves
Along with the release of Destiny Expansion II, we are delivering some new investment and upgrade paths. The following are changes that will have an impact on every player of Destiny.
PVP
General
Added a new Daily Reward package upon completion of the first game in the Daily Featured Crucible playlist
Added Passage Coins to reward streams across all playlists, including the Daily reward package
Increased Crucible Mark drop rate across all playlists by 100%
Increased Crucible Reputation earnings across all playlists by 100%
Increased Rare Weapons and Gear drop chance for completing games across all playlists by 100%
Added Legendary Weapon drops into the Crucible reward stream across all playlists
Added Dark Below maps into all Crucible playlists for all players to enjoy (Pantheon, The Cauldron, Skyshock)
Iron Banner
Adjusted the power curve for Iron Banner playlists to accommodate the competitive range of power in House of Wolves
Across one Iron Banner event, players competing in Iron Banner with more than one character on the same account will receive a reputation boost for the lower-ranked characters to reach parity with the higher-ranked character more quickly
Six additional Iron Banner bounties have been added to the bounty rotation
Removed an errant buff from Iron Banner Control playlist
Etheric Light will now be available at Ranks 3 and 5 in Iron Banner
Tower
The Cryptarch will no longer convert newly acquired Legendary Engrams to Shards (possibilities include gear/weapons or exotics)
Daily Heroics will produce Motes of Light in lieu of Shards
Ascending: Year 1 Legendary and Exotic gear can be upgraded to the highest power levels available in Year 1
User Interface
The Control UI above the mini scoreboard has been fixed & returned to the players HUD
Technical
Added a new “Connection Recovery†System
Specific player networking problems will now be fixed instead of kicking affected players to orbit
This will be enabled first for Trials of Osiris and rolled out to other activities over time
Prop maker Zander Brandt has created highly detailed hand cannon replicas fit for any gunslinger. The Hawkmoon is particularly cool and I wouldn’t mind owning one myself! You can check out Zander’s blog to see how he built these weapons. (via Kotaku)
Destiny 1.1.2 is now in the wild. Want to know what's in it? Read the patch notes! (They're local, too, of course.) A discussion has broken out on our forum. This one's big (it's got a lot of the stuff that's coming later in House of Wolves), so if you have play plans tonight, you might want to account for a multi-gig download first.
LadyDesiree continues her excellent piano arrangements of Destiny tunes, the latest being "The Traveler". Significantly different from the original, this version really builds up climatically!
Bungie's Swat-like mode for the Crucible, Inferno, returns today at 11AM Pacific. Last time it was with Control gametypes, now it's Clash. More details at B.Net. Thanks Blackt1g3r!
No Land Beyond is an Exotic primary weapon that doesn't always get love from fans... but redditor AHydrogenAt0m decided to model it out of wood anyway. Personally, I love what he's come up with! Check out the Imgur album to see the entire construction process.
So first off, I'd like to apologize for the incredibly poor timing of this post; the event described herein is going on RIGHT NOW. You should swing by the Twitch Stream to watch the shenanigans, or visit the donation page to throw in your two cents (or two bucks, or really whatever you can spare). Donate to what, you ask?
Operation Supply Drop is a charity organization set up to provide recreational support to US and NATO troops around the world. The 2015 8-Bit Salute is looking to raise $5,000 from the Destiny community - and they're well on their way (almost $2,000 so far). Go watch them streaming Destiny for the next 24 hours or so - and help out with a great cause, if you can!
We know about this because LadyDesiree stopped by a couple of days ago, and posted a new arrangement she'd recorded - 'Cabal Stomp', on piano. This, like her other arrangements, rocks, and we're sorry it took so long to highlight it - and the event she created it for. Go watch, go listen!
Destiny Update 1.1.1 has been rolled out - and if you want to see if your favorite weapon has been nerfed (or buffed), swing by the patch notes for a full rundown! (We've got a local copy, as well, for those who need it.)
A wild repairman appeared in my office. He's gone now. Let's play catch-up!
Bungie detailed a long list of tweaks coming to your weapons in Feburary. And when I say detailed, I mean it. There's numbers, stats, and graphs to fill you in on the technical side of things as you read about your favorite weapon getting nerfed or the weapon you wanted to like getting a boost. The biggest changes come in the form of Pulse Rifles and Shotguns getting a lot of love! There's already a big thread discussing the update here. (Thanks JDQuackers!)
Community member and treasured artist, TDSpiral, took a stab at imagining an Exotic handcannon called "The Serpent" created originally by a fan on Reddit. The results were awesome, and while I picked my favorite to highlight here, he's got a wallop of variations to gaze at.
LadyDesiree dropped by our forums to share her performance of the aforementioned track that plays while you idle in orbit. She arranged it herself and it's quite lovely!
And even cooler, she shared the sheet music she made for it (Page 1, Page 2), for the musicians out there.
Bungie just dropped some patch notes on the latest hotfix. Pocket Infinity has been tuned up again and the first level of The Dark Below has been added back into the Director, yay! A few more tidbits in the link.
Hot Fix Patch Notes - Preparing for the Dark Below
Only a handful of more hours till we get our hands (thanks Beorn!) on Destiny's first expansion, so Bungie's pushing through a little update in expectation of it including bug fixes and increased difficulty levels for daily and weekly activities.
That's it for me tonight - see you on the Moon tomorrow!
Bungie's Dev Team just released a list of some of the upcoming changes happening to Destiny's gameplay and loot/upgrade systems - some of which happened in last patch, some of which will be happening when the Dark Below hits next week. Go read - our forum is standing by to receive any freakouts! :)
The new update is rolling out soon and the specifics are already laid down at Bungie.Net. The patch notes just keep going; there's fixes and improvements for basically every aspect of the game - even the Orbit screens! I was going to highlight the big announcements like Fireteam Voice Chat, but there's just too many neat little things, like shader previews and more. Go read and enjoy some self-edification! Kidtsunami was first to talk about it on our forum.
Bungie pushed out patch 1.0.2 yesterday, known by some (aka Steve) as the "Sack of Doorknobs" patch. Every purple engram you pick up from now on will yield a Legendary or Exotic item or material! And daily and weekly missions have a chance to yield engrams now! See Bungie's post for the full patch details. (Thanks Blackt1g3r)
DeeJ posted the latest patch notes today for 1.0.1.5 and also posted Bungie's thoughts on changes that they are planning based on feedback from the community. It's a really good read and shows they are listening to the community's desires. Thanks to UnrealCh13f for pointing it out on the forums! (If you're curious about the changes being made over time, we have a pretty straightforward Patch Note Archive here now - you can go back and see all patch note posts from B.net in one place.)
Bungie.Org's long lost cousin Hedgem0ny had screenshot and panorama blogs for Bungie's Halo 3, ODST, and Reach. Now he's doing it again for Destiny. Go take a look, he's always good at pointing out beautiful details that you might have missed in the heat of battle.
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