Easy. (Destiny)

by Earendil, Monday, March 30, 2015, 00:56 (3314 days ago) @ CyberKN

Just like damage, those values have no upper limit, and will grow with the game and level. Compare that to Stability, which will always be on a 0-100 level. Once you have perfect stability (100%) it makes no sense to add 10 stability, or to increase stability by 50%. Same for reload, or most attributes.

At the end of the day, FPS only players that want a pure FPS won't like Destiny, and RPG players that want a pure RPG won't like it either. It's a hybrid, which means not only taking elements from both, but also tossing out elements from both. Destiny isn't such a hard core RPG that (imho) we need numbers for everything. In fact that would take away from the "jump in and have fun fast" that they were aiming for.


Complete thread:

 RSS Feed of thread