Update's Up! (Destiny)
The practical value is in how much. How much better or worse is gun A than gun B in these specific areas? That is the perfect time to use numbers, questions of how much are the reason numbers even exist.
No that is the perfect time to shoot the gun yourself, and see if you like it better. Oh, this hand cannon takes two shots to kill a Vex Goblin, but this one only takes one? That's practical knowledge you have in determining the gun's usefulness that you don't get with numbers. I don't need to look at any numbers to know that Black Hammer hits hard; it kills Hive Knights in the Crota Raid in one shot. Icebreaker takes two.
That, sir, is slander. :P
Numbers alone tell you jack shit, whereas USING THE GUN and playing the game tells you everything. The numbers should be completely hidden in my opinion, which they are (aside from damage).
Well they're not. Like it or not, Those bars represent numbers. As much as you might hate them, they're not going away, so we might as well make the most of it.
You're right. Numbers alone are meaningless. but when you use a scout rifle with 10 impact, and see another that the vendors are selling has 20 imapact, why is it so bad that I use that information to deduce that the vendor gun will do precisely twice as much damage per bullet at the same range?
You are playing a first person shooter, not a spreadsheet simulator. The bars exist to just give you a general sense of whether you'd want to use the weapon or not.
Oh, come ON. NO game advertises itself as a spreadsheet simulator. but when your first person shooter has as many guns as Destiny does, don't you think it's kind of impractical to expect a player to try every single one? Isn't it much more efficient to compare guns based on their stats, instead of grinding out marks for weeks on end, just to purchase a gun I might not even end up wanting to use?
Clip size is the only exception, since that number represents something meaningful.
Why is clip size so important, compared to Rate-of-Fire for example? As far as I know, there isn't a sniper rifle in the game that holds more than 6 rounds a standard clip. Therefore, The bar for sniper rifle clip-size would be full at 6, and half at three. Other weapons would follow suit.
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I spent way to long laying awake last night concocting a scenario that illustrates why numbers are useful, so here it is:
House of wolves comes out. I get a 365 handcannon from a legendary engram. It's got really low impact, but a very high RoF. I level it up, and then we all go play the new raid together.
The raid throws a bunch of stealth vandals at you, and to succeed it's important that you kill them before they can close and start hacking away. Problem is, Due to it's Damage Cap limitation, Fatebringer takes a little more than 2 head-shots to kill, and your new handcannon takes a little more than three ("little more" meaning they have a sliver of health left).
Neither of these feel powerful enough, so you limp back to the tower, looking to purchase a new, better handcannon- hopefully one that can just one-shot the vandals.
The tower crucible vendor has two handcannons for sale, "Lefty" and "Righty". Due to the way the game currently is, you can only compare vendor items to your currently equipped weapon. Fatebringer's lower attack stat will make for inaccurate comparisons, so you equip your new 365 HC and use that to compare.
Here's what you see:
At a glance, the stats look very similar, but "Righty" has the Outlaw perk instead of feeding frenzy. Outlaw is faster reload, so we buy that one.
So you spend the next day and a half grinding out the XP to max it out, then take it back into the raid, hoping to one-shot those pesky vandals.
You can't.
The impact is *just* low enough that the vandals still require two shots to take out. Boo.
However, if when you go back to the vendor, you're able to compare The two HCs against each other, and see that "Lefty" has a little bit more impact. Too bad you have to grind out another 150 crucible marks over two weeks to get that one.
But what if we had numbers?
I know from expereince that it takes a little more than three shots to take out the vandals. Therefore, at the same range, I need a handcannon with a little more than three times as much impact for a one-hit kill.
Numbers would help determine which HC will help me accomplish this, and which would fail:
Now I'll admit that this is a very specific example. But I don't see the downside to including the numbers. Giving the player more information is rarely a bad thing.
Complete thread:
- Update's Up! -
dogcow,
2015-03-26, 20:02
- Update's Up! -
Speedracer513,
2015-03-26, 20:09
- Update's Up! -
iconicbanana,
2015-03-26, 20:13
- Update's Up! -
dogcow,
2015-03-26, 20:18
- Update's Up! -
CyberKN,
2015-03-26, 20:23
- Vault vault. - uberfoop, 2015-03-27, 04:18
- Update's Up! -
CyberKN,
2015-03-26, 20:23
- Update's Up! -
Speedracer513,
2015-03-26, 20:19
- It's impossible to tell, but... - CyberKN, 2015-03-26, 20:29
- Update's Up! -
dogcow,
2015-03-26, 20:18
- Update's Up! -
iconicbanana,
2015-03-26, 20:13
- *sigh* - Penthesilean, 2015-03-26, 20:40
- Facepalm -
Cody Miller,
2015-03-26, 20:46
- I'm pretty sure they don't de-load the Tower when Vaulting -
ZackDark,
2015-03-26, 20:49
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 20:53
- Maybe they already do? -
ZackDark,
2015-03-26, 21:08
- Maybe they already do? - stabbim, 2015-03-27, 01:54
- I'm pretty sure they don't de-load the Tower when Vaulting -
CruelLEGACEY,
2015-03-26, 21:20
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 21:33
- I'm pretty sure they don't de-load the Tower when Vaulting -
CruelLEGACEY,
2015-03-26, 21:38
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 21:48
- I'm pretty sure they don't de-load the Tower when Vaulting -
CruelLEGACEY,
2015-03-26, 21:58
- More space in the immediate future -
Earendil,
2015-03-26, 22:45
- More space in the immediate future -
Cody Miller,
2015-03-26, 22:48
- That's an easy one... - slycrel, 2015-03-26, 23:42
- More space in the immediate future -
Kahzgul,
2015-03-26, 23:15
- More space in the immediate future -
Leviathan,
2015-03-27, 00:11
- +1 - kidtsunami, 2015-03-27, 11:32
- Compare to ME3, CoD, WoW, etc.. -
Kahzgul,
2015-03-27, 16:32
- Compare to ME3, CoD, WoW, etc.. -
Cody Miller,
2015-03-27, 17:07
- Compare to ME3, CoD, WoW, etc.. - Kahzgul, 2015-03-27, 23:21
- Compare to ME3, CoD, WoW, etc.. -
Kermit,
2015-03-27, 17:09
- Compare to ME3, CoD, WoW, etc.. -
Cody Miller,
2015-03-27, 17:11
- Compare to ME3, CoD, WoW, etc.. -
Kahzgul,
2015-03-27, 23:26
- Compare to ME3, CoD, WoW, etc.. - Ragashingo, 2015-03-27, 23:52
- Compare to ME3, CoD, WoW, etc.. - General Vagueness, 2015-03-30, 01:32
- Compare to ME3, CoD, WoW, etc.. -
Kahzgul,
2015-03-27, 23:26
- Compare to ME3, CoD, WoW, etc.. -
Cody Miller,
2015-03-27, 17:11
- Compare to ME3, CoD, WoW, etc.. -
Cody Miller,
2015-03-27, 17:07
- More space in the immediate future -
Leviathan,
2015-03-27, 00:11
- More space in the immediate future -
Cody Miller,
2015-03-26, 22:48
- More space in the immediate future -
Earendil,
2015-03-26, 22:45
- I'm pretty sure they don't de-load the Tower when Vaulting -
CruelLEGACEY,
2015-03-26, 21:58
- I'm pretty sure they don't de-load the Tower when Vaulting -
Leviathan,
2015-03-26, 23:23
- I'm pretty sure they don't de-load the Tower when Vaulting - stabbim, 2015-03-30, 02:52
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 21:48
- I'm pretty sure they don't de-load the Tower when Vaulting -
CruelLEGACEY,
2015-03-26, 21:38
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 21:33
- Purging is probably fast but reloading... -
scarab,
2015-03-27, 15:41
- Purging is probably fast but reloading... - General Vagueness, 2015-03-29, 22:58
- Maybe they already do? -
ZackDark,
2015-03-26, 21:08
- I'm pretty sure they don't de-load the Tower when Vaulting -
Cody Miller,
2015-03-26, 20:53
- Never Fear! Cody has the perfect solution! Like always... -
Ragashingo,
2015-03-26, 21:20
- Cody's right. -
Funkmon,
2015-03-27, 00:47
- Another "why do I bother reading these?" weekly update - DreadPirateWes, 2015-03-27, 04:04
- I just want an option to roll in my loot - Durandal, 2015-03-27, 10:22
- Cody's right. -
Funkmon,
2015-03-27, 00:47
- Facepalm -
CruelLEGACEY,
2015-03-26, 21:35
- Technically untrue... -
CyberKN,
2015-03-26, 21:42
- Technically untrue... -
Kahzgul,
2015-03-26, 23:08
- Technically untrue... - Leviathan, 2015-03-26, 23:54
- Technically untrue... -
Kahzgul,
2015-03-26, 23:08
- Technically untrue... -
CyberKN,
2015-03-26, 21:42
- Facepalm -
Kahzgul,
2015-03-26, 23:06
- Since no one HAS to go to Tower for Vault anymore... - ZackDark, 2015-03-26, 23:15
- Facepalm -
Earendil,
2015-03-27, 15:57
- Facepalm -
Kahzgul,
2015-03-27, 16:44
- Facepalm - Cody Miller, 2015-03-27, 16:59
- And I counter-quote with this -
Earendil,
2015-03-27, 19:36
- And I counter-quote with this - Kahzgul, 2015-03-27, 23:45
- Facepalm -
Kahzgul,
2015-03-27, 16:44
- Frankly, you are asking too much -
Monochron,
2015-03-27, 17:22
- Frankly, you are asking too much -
Kahzgul,
2015-03-27, 23:46
- Frankly, you are asking too much -
Ragashingo,
2015-03-27, 23:54
- Here's just one of many Google results -
Kahzgul,
2015-03-28, 04:45
- Here's just one of many Google results -
Claude Errera,
2015-03-28, 13:07
- Here's just one of many Google results - Cody Miller, 2015-03-28, 14:28
- Here's just one of many Google results -
Claude Errera,
2015-03-28, 13:07
- Here's just one of many Google results -
Kahzgul,
2015-03-28, 04:45
- Frankly, you are asking too much - Monochron, 2015-03-30, 16:07
- Frankly, you are asking too much -
Ragashingo,
2015-03-27, 23:54
- Frankly, you are asking too much -
Kahzgul,
2015-03-27, 23:46
- I'm pretty sure they don't de-load the Tower when Vaulting -
ZackDark,
2015-03-26, 20:49
- I can finally delete my second warlock for a Titan :) - unoudid, 2015-03-26, 21:00
- Expanding Misc. section to 24 is a joke -
Kahzgul,
2015-03-26, 23:33
- Expanding Misc. section to 24 is a joke -
slycrel,
2015-03-26, 23:45
- Expanding Misc. section to 24 is a joke -
Leviathan,
2015-03-27, 00:12
- +1 - INSANEdrive, 2015-03-27, 00:20
- Expanding Misc. section to 24 is a joke -
Kahzgul,
2015-03-27, 16:36
- Expanding Misc. section to 24 is a joke -
Ragashingo,
2015-03-27, 18:27
- Expanding Misc. section to 24 is a joke - Kahzgul, 2015-03-27, 23:47
- Expanding Misc. section to 24 is a joke -
Ragashingo,
2015-03-27, 18:27
- Expanding Misc. section to 24 is a joke - Vortech, 2015-03-28, 01:06
- Expanding Misc. section to 24 is a joke -
Leviathan,
2015-03-27, 00:12
- Why you keep weapons -
Cody Miller,
2015-03-27, 01:35
- You forgot nostalgia/coolness factor - Dagoonite, 2015-03-27, 01:52
- Expanding Misc. section to 24 is a joke -
slycrel,
2015-03-26, 23:45
- The best part of the update. - INSANEdrive, 2015-03-27, 00:42
- ITT: Things are getting better but everything is still shit - RC, 2015-03-27, 01:39
- Destiny being on last gen consoles was the biggest mistake -
Spec ops Grunt,
2015-03-27, 08:13
- They were even a small slice of the total sales. -
Cody Miller,
2015-03-27, 13:42
- COD primarily moves on 360, though. - iconicbanana, 2015-03-27, 13:55
- My wallet and I completely disagree. :) -
Leviathan,
2015-03-27, 13:46
- +1 - Kermit, 2015-03-27, 14:02
- They were even a small slice of the total sales. -
Cody Miller,
2015-03-27, 13:42
- Does anyone still have 3 identical copies of a weapon? -
scarab,
2015-03-27, 16:20
- Does anyone still have 3 identical copies of a weapon? - Kahzgul, 2015-03-27, 16:49
- Does anyone still have 3 identical copies of a weapon? -
CruelLEGACEY,
2015-03-27, 17:05
- Does anyone still have 3 identical copies of a weapon? -
Cody Miller,
2015-03-27, 17:08
- Does anyone still have 3 identical copies of a weapon? - CruelLEGACEY, 2015-03-27, 17:12
- Does anyone still have 3 identical copies of a weapon? -
Cody Miller,
2015-03-27, 17:08
- Yep -
unoudid,
2015-03-27, 17:22
- Yoinks! Is that just to avoid swapping via the vault? -
scarab,
2015-03-27, 18:13
- Yoinks! Is that just to avoid swapping via the vault? -
unoudid,
2015-03-27, 18:27
- But if you delete 2 of each then you gain 26 slots... -
scarab,
2015-03-27, 18:36
- But if you delete 2 of each then you gain 26 slots... - unoudid, 2015-03-27, 18:46
- But if you delete 2 of each then you gain 26 slots... -
scarab,
2015-03-27, 18:36
- Yoinks! Is that just to avoid swapping via the vault? -
unoudid,
2015-03-27, 18:27
- Yoinks! Is that just to avoid swapping via the vault? -
scarab,
2015-03-27, 18:13
- Update's Up! -
General Vagueness,
2015-03-29, 22:04
- Update's Up! -
Cody Miller,
2015-03-29, 22:58
- Then why do we have numbers for INT/DIS/STR? - CyberKN, 2015-03-30, 00:00
- Then give the percentage...? - ZackDark, 2015-03-30, 01:23
- Update's Up! -
General Vagueness,
2015-03-30, 02:11
- Update's Up! -
Cody Miller,
2015-03-30, 03:59
- There's so much wrong with this post, but I need sleep. - CyberKN, 2015-03-30, 04:26
- Update's Up! -
ZackDark,
2015-03-30, 05:38
- Update's Up! -
Cody Miller,
2015-03-30, 05:46
- Update's Up! - ZackDark, 2015-03-30, 05:56
- Update's Up! -
Cody Miller,
2015-03-30, 05:46
- Update's Up! -
CyberKN,
2015-03-30, 18:27
- Update's Up! -
Cody Miller,
2015-03-30, 18:37
- Update's Up! -
CyberKN,
2015-03-30, 18:48
- Update's Up! - Cody Miller, 2015-03-30, 18:51
- Update's Up! -
CyberKN,
2015-03-30, 18:48
- Update's Up! - General Vagueness, 2015-03-30, 19:15
- Update's Up! -
Cody Miller,
2015-03-30, 18:37
- Update's Up! -
General Vagueness,
2015-03-30, 18:41
- Update's Up! -
Cody Miller,
2015-03-30, 18:49
- Update's Up! - General Vagueness, 2015-03-30, 19:20
- Update's Up! -
Cody Miller,
2015-03-30, 18:49
- Update's Up! -
Cody Miller,
2015-03-30, 03:59
- Update's Up! -
Cody Miller,
2015-03-29, 22:58
- Update's Up! -
Speedracer513,
2015-03-26, 20:09