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The problem is that Bungie's put into a bit of a predicament (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, April 13, 2016, 20:28 (3151 days ago) @ CruelLEGACEY

All good points.

To me, the biggest problem with this update is that the 1 thing they stayed fairly quiet about, the quest, is so insignificant that it can barely be considered "content". They didn't keep it mysterious so that we'd have fun digging into it ourselves, they stayed quiet because there is no way they could have told us anything without revealing how pathetically minimal it is. It feels like lying-by-omission to me.

You need to temper your expectations a bit. Prior to Destiny's release, I expected much more because it was being hyped as such, and because the game had been in development for 4 years. There wasn't any indication it couldn't happen.

Now we know the tools have major problems and content creation is simply very difficult for them. We also know that it is in general time consuming and hard to make FPS content anyway. It's not possible for really cool new stuff unless it is worked on for a long time and you pay for it. The game is also set up in such a way that generally precludes long involved story missions.

78 days and counting, and I couldn't be happier about my decision. I don't know about everybody else, but I really feel in my case that stepping away then coming back when we get a large drop is going to make me more fond of the game and more willing to play it.


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