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Halo (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, February 01, 2020, 07:56 (28 days ago) @ Claude Errera
edited by Cody Miller, Saturday, February 01, 2020, 08:01

The original Halo.

Prior to the acquisition Halo wasn’t really even a game. There was no “gameplay loop” or anything other than a tech sandbox that was being worked on endlessly. When you have to ship in a year and a half on a new platform you have to start figuring things out and deciding what’s important.

If you can only count on the initial investment of the purchase price, you likewise have to prioritize and make the best bang for you buck so to speak, which is always the fundamentals and why many such games are super solid.

Obviously this can go too far, but if you make a great game it will hopefully sell enough in this day and age.


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