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Can't have it both ways unfortunately. (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Friday, February 05, 2016, 07:50 (3215 days ago) @ Xenos

I understand that booting the kids off of netflix or stopping a large download of adult material can help your connection, but when your internet is as bad as shed-net there is truly no way to fix it on my end. Well I guess I could have paid for it. Penalizing players who don't have access to quad-band, fibre optical, 0 packet loss, a positive ping, seems like a harsh choice. If you are going to design an online only game then accept all internets. Im going to go feed the squirrels to make the generator run faster now.


That's the problem though, there is no magic middle ground where everyone will be happy, and the community has been begging since day 1 for better latency in games, so it was bound to happen eventually. You can't make the experience better for fast connections without making it worse for slow connections and vice versa, and I highly doubt it's going to take a huge dramatic shift anyway, just slide from middle right to middle left.

Where is the evidence that the current situation is "better" for those with worse connections, aside from lagswitchers? Where's the evidence that it needs to be better, aside from the complaints themselves.

People beg for "better lag" and cry "fix your s***" in just about every online game ever made, going back to when they were played on modems. Things are many, many times better than that now, but somehow the complaints go on.

How much worse can you justify making it for those who are already having a bad time in order to reduce the first world problem of being unable to get as many kills as you think you deserve against high latency players? Because I'm willing to bet it's not going to be a 1:1 ratio, AND it's not going to stop the complaints.

Unless they can make it so nobody ever sees a moonwalking player take no damage, there will be something to complain about. If you slide the bar that far over, nobody with a significantly above average ping will be able to get kills at all. They'll be dead before they see anybody. As it is, the best chance for these players is either being a shotgun camper or going on a tripmine spree; and if the Damage Referee ends up having a dramatic enough effect to please those complaining about lag, probably the tripmining will be the only way that still works.


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