Very disappointed in Destiny. *long* *TL;DR included* (Destiny)

by petetheduck, Friday, August 08, 2014, 12:53 (3539 days ago) @ Ragashingo

Which iswas a problem in the Beta, because there iswas no difficulty selector!


FTFY


It'd be great if a true difficulty selector was implemented, but wouldn't that be a huge undertaking? Wouldn't that contradict that no major changes would be made from the beta? It seems unlikely that we'll get to choose to run the level 8 strike on normal, heroic, or legendary. It'd be great though, and would significantly improve the game in my opinion.


The Devils Layer strike had two difficulty levels in the beta. Normal was level 6 (I think) and Hard was level 8. Changing the level bumped up both enemy toughness as well as enemy mixture and numbers.

I kind've wish the difficulty was relevant to the Fireteam leader. A level 10 player on normal would face level 10 enemies (same level), but a level 10 player would face, say, level 13 enemies on hard (3 levels higher). So you could always experience a challenge regardless of how you've leveled up.

We also need mission and difficulty completion icons.


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