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Very disappointed in Destiny. *long* *TL;DR included* (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, August 08, 2014, 13:46 (3762 days ago) @ Ragashingo

I fail to see the difference.

Upping the difficulty in Halo increased the number of enemies, swapped lower ranked enemies for higher ranked ones, and made all enemies tougher and more powerful. Upping the difficulty on the Destiny Strike did the same in all those categories, I believe. What am I missing? It seems like you want a two step difficulty selector (Level, then Difficulty) vs Halo's Difficulty only selector??

Attack an enemy two levels above you, and you do 50% damage. 10 above, and you do 1 damage. You never do 1 damage when you select legendary in Halo. The solution to not doing 1 damage is to level up, not to get better.


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