Client-Server != DRM

by kapowaz, Friday, March 22, 2013, 01:59 (4053 days ago) @ narcogen

...I'm tired of hearing that a game requiring you be online means it has DRM. No; it's a technical design decision. If you want to call client-server technology DRM then the following all also have DRM:

You can't use them if you're offline – some or all features are unavailable in that case. Please, can we just focus on calling a spade a spade? Always online in Destiny is a technical decision made to support design goals Bungie has set out. Berate it for being inconvenient and potentially sub-optimal in the long run (whenever Destiny's servers come down), but don't conflate that with the very much different issue of DRM.


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