My Only Concern With Destiny

by Hoovaloov, Saturday, March 23, 2013, 05:04 (4272 days ago) @ Dean Hofmeyer (unhh)

What part of "Destiny is supposed to have a shared persistent world" aren't you getting here? The only way to make that kind of game functional is to have a central server setup.

Bungie said something along the lines of, "If you like FPS games from Bungie, you'll like this."

The last FPS game from Bungie had Campaign, Multiplayer, Theater, and Forge. So chances are, Destiny is more than just the "shared persistent world" Campaign experience.

In fact, I know there will be different aspects to the game.

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Any of Strike, Raid, or Faction Wars could be normal competitve Multiplayer as we know it in Halo. Surely that does not require an "always online" connection to be functional.

Can you imagine Halo requiring an internet connection to play Custom Games? That wouldn't go over very well. I know that Destiny isn't Halo, but if I have any concerns about the game at this stage, it's that the "always online" connection has killed any chance for an offline multiplayer LAN.


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