Always online does not equal DRM
So explain how that's ANY different than connecting to a Destiny server. There's no CD key to validate, but the server still has to authenticate you and choose to accept the connection. It's the exact same thing. You can only connect because the server allows you to connect. The reasons might be different, but the exact same process is happening.
It does not matter what the intent is. All the matters is the result.
This is why you need to break things down to their core. I hope I showed you why they are the same situation, but feel free to dispute anything I just said, as I value the discussion and it will either strengthen or make me change my stance.
If I had to specifically make a DRM definition, it would be this...
Legal, binding rights, pending payment, license, or explicit agreement, being managed through a digital authentication process.
This is a very different animal than implied, non-binding privileges, given by a sole owner to users. Like my use of this site.
In networking, in my opinion, account authentication is not rights authentication. One implies I own and control my login name/password, and really nothing else, the other implies that I have a contract not only for my own information, but the content I am gaining access to.
Complete thread:
- Always online does not equal DRM -
Xenos,
2013-03-20, 20:33
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40
- This -
Xenos,
2013-03-20, 20:43
- This -
Stephen Laughlin,
2013-03-20, 21:25
- Marked. - Xenos, 2013-03-20, 21:26
- This -
Dagoonite,
2013-03-20, 22:33
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- What about roads? - Dagoonite, 2013-03-20, 23:45
- Roads? Where we're going, we won't need roads... - thebruce, 2013-03-21, 06:35
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- This -
Stephen Laughlin,
2013-03-20, 21:25
- This -
Xenos,
2013-03-20, 20:43
- I believe it does -
Cody Miller,
2013-03-20, 23:17
- I believe it does -
Xenos,
2013-03-20, 23:26
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it does - Xenos, 2013-03-20, 23:47
- I believe it does - MrPadraig08, 2013-03-21, 07:41
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it doesn't -
Dean Hofmeyer (unhh),
2013-03-21, 01:35
- Good points -
Xenos,
2013-03-21, 01:37
- Good points -
Malagate,
2013-03-21, 05:08
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points - Kermit, 2013-03-21, 14:25
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Malagate,
2013-03-21, 05:08
- I believe it doesn't -
Cody Miller,
2013-03-21, 12:30
- I believe it doesn't - Dean Hofmeyer (unhh), 2013-03-21, 15:41
- I believe it doesn't -
narcogen,
2013-03-21, 23:48
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - Xenos, 2013-03-23, 13:31
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - thebruce, 2013-03-22, 06:36
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- Good points -
Xenos,
2013-03-21, 01:37
- Exhibit A: Banned Consoles - kapowaz, 2013-03-21, 01:40
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 01:56
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators - Cody Miller, 2013-03-21, 09:26
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- I believe it does -
Dean Hofmeyer (unhh),
2013-03-25, 01:35
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does - Dean Hofmeyer (unhh), 2013-03-25, 12:37
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does -
Xenos,
2013-03-20, 23:26
- Except that it does. -
narcogen,
2013-03-21, 23:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM - uberfoop, 2013-03-22, 10:11
- Client-Server != DRM -
Schooly D,
2013-03-22, 11:00
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM - Cody Miller, 2013-03-22, 11:32
- Client-Server != DRM - kapowaz, 2013-03-22, 12:11
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM -
kapowaz,
2013-03-22, 10:27
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM - kapowaz, 2013-03-22, 12:38
- Client-Server != DRM -
Claude Errera,
2013-03-22, 14:36
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-22, 17:45
- My Only Concern With Destiny -
Hoovaloov,
2013-03-23, 05:04
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny - RC, 2013-03-24, 21:46
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - kapowaz, 2013-03-22, 16:27
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
narcogen,
2013-03-23, 04:49
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-25, 12:42
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Mercury,
2013-03-22, 15:30
- Client-Server != DRM - Cody Miller, 2013-03-22, 15:44
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Always online does not equal DRM - General Vagueness, 2013-03-22, 17:07
- Always online does not equal DRM -
General Vagueness,
2013-03-22, 22:17
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- Always online does not equal DRM - thebruce, 2013-03-25, 07:33
- Always online does not equal DRM -
Claude Errera,
2013-03-25, 08:11
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - Mercury, 2013-03-25, 14:12
- Oh, my -
ZackDark,
2013-03-25, 19:40
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Thank you -
ZackDark,
2013-03-25, 21:01
- Agreed - Xenos, 2013-03-25, 21:14
- Motivations behind region restrictions in games -
kapowaz,
2013-03-26, 07:58
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games - Mr Daax, 2013-03-26, 11:34
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 11:35
- Motivations behind region restrictions in games - Ragashingo, 2013-03-26, 14:15
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-27, 10:10
- Motivations behind region restrictions in games - Claude Errera, 2013-03-27, 17:58
- Motivations behind region restrictions in games -
kapowaz,
2013-03-28, 02:46
- Winner! - Anton P. Nym (aka Steve), 2013-03-28, 08:04
- Motivations behind region restrictions in games -
General Vagueness,
2013-03-28, 17:46
- Motivations behind region restrictions in games - kapowaz, 2013-03-28, 18:11
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 09:07
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Mr Daax,
2013-03-26, 11:56
- Motivations behind region restrictions in games - Xenos, 2013-03-26, 13:07
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 13:28
- Incentive - RC, 2013-03-27, 13:05
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Thank you -
ZackDark,
2013-03-25, 21:01
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - kapowaz, 2013-03-25, 16:04
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 01:48
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" - Xenos, 2013-03-28, 04:17
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40