My Only Concern With Destiny
That happening in the middle of Destiny could really suck, and depending on how long it's down or how shoddy the connection is, it could make LANing very frustrating or not an option depending on location and signal.
Honestly I have played enough MMO's and other online games (heck even Steam you at least have to have a connection when you log in) to realize this won't be a problem for me. That doesn't mean I don't feel sympathy for people that have a worse connection than mine, but it probably explains why I'm not worried about it for Destiny.
Complete thread:
- Always online does not equal DRM -
Xenos,
2013-03-20, 20:33
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40
- This -
Xenos,
2013-03-20, 20:43
- This -
Stephen Laughlin,
2013-03-20, 21:25
- Marked. - Xenos, 2013-03-20, 21:26
- This -
Dagoonite,
2013-03-20, 22:33
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- What about roads? - Dagoonite, 2013-03-20, 23:45
- Roads? Where we're going, we won't need roads... - thebruce, 2013-03-21, 06:35
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- This -
Stephen Laughlin,
2013-03-20, 21:25
- This -
Xenos,
2013-03-20, 20:43
- I believe it does -
Cody Miller,
2013-03-20, 23:17
- I believe it does -
Xenos,
2013-03-20, 23:26
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it does - Xenos, 2013-03-20, 23:47
- I believe it does - MrPadraig08, 2013-03-21, 07:41
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it doesn't -
Dean Hofmeyer (unhh),
2013-03-21, 01:35
- Good points -
Xenos,
2013-03-21, 01:37
- Good points -
Malagate,
2013-03-21, 05:08
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points - Kermit, 2013-03-21, 14:25
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Malagate,
2013-03-21, 05:08
- I believe it doesn't -
Cody Miller,
2013-03-21, 12:30
- I believe it doesn't - Dean Hofmeyer (unhh), 2013-03-21, 15:41
- I believe it doesn't -
narcogen,
2013-03-21, 23:48
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - Xenos, 2013-03-23, 13:31
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - thebruce, 2013-03-22, 06:36
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- Good points -
Xenos,
2013-03-21, 01:37
- Exhibit A: Banned Consoles - kapowaz, 2013-03-21, 01:40
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 01:56
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators - Cody Miller, 2013-03-21, 09:26
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- I believe it does -
Dean Hofmeyer (unhh),
2013-03-25, 01:35
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does - Dean Hofmeyer (unhh), 2013-03-25, 12:37
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does -
Xenos,
2013-03-20, 23:26
- Except that it does. -
narcogen,
2013-03-21, 23:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM - uberfoop, 2013-03-22, 10:11
- Client-Server != DRM -
Schooly D,
2013-03-22, 11:00
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM - Cody Miller, 2013-03-22, 11:32
- Client-Server != DRM - kapowaz, 2013-03-22, 12:11
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM -
kapowaz,
2013-03-22, 10:27
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM - kapowaz, 2013-03-22, 12:38
- Client-Server != DRM -
Claude Errera,
2013-03-22, 14:36
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-22, 17:45
- My Only Concern With Destiny -
Hoovaloov,
2013-03-23, 05:04
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny - RC, 2013-03-24, 21:46
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - kapowaz, 2013-03-22, 16:27
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
narcogen,
2013-03-23, 04:49
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-25, 12:42
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Mercury,
2013-03-22, 15:30
- Client-Server != DRM - Cody Miller, 2013-03-22, 15:44
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Always online does not equal DRM - General Vagueness, 2013-03-22, 17:07
- Always online does not equal DRM -
General Vagueness,
2013-03-22, 22:17
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- Always online does not equal DRM - thebruce, 2013-03-25, 07:33
- Always online does not equal DRM -
Claude Errera,
2013-03-25, 08:11
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - Mercury, 2013-03-25, 14:12
- Oh, my -
ZackDark,
2013-03-25, 19:40
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Thank you -
ZackDark,
2013-03-25, 21:01
- Agreed - Xenos, 2013-03-25, 21:14
- Motivations behind region restrictions in games -
kapowaz,
2013-03-26, 07:58
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games - Mr Daax, 2013-03-26, 11:34
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 11:35
- Motivations behind region restrictions in games - Ragashingo, 2013-03-26, 14:15
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-27, 10:10
- Motivations behind region restrictions in games - Claude Errera, 2013-03-27, 17:58
- Motivations behind region restrictions in games -
kapowaz,
2013-03-28, 02:46
- Winner! - Anton P. Nym (aka Steve), 2013-03-28, 08:04
- Motivations behind region restrictions in games -
General Vagueness,
2013-03-28, 17:46
- Motivations behind region restrictions in games - kapowaz, 2013-03-28, 18:11
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 09:07
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Mr Daax,
2013-03-26, 11:56
- Motivations behind region restrictions in games - Xenos, 2013-03-26, 13:07
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 13:28
- Incentive - RC, 2013-03-27, 13:05
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Thank you -
ZackDark,
2013-03-25, 21:01
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - kapowaz, 2013-03-25, 16:04
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 01:48
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" - Xenos, 2013-03-28, 04:17
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40