I believe it does
None of that has anything to do with rights management, ergo it is not DRM.
It has to do with rights management because the server has to accept your connection, and guess who determines whether the connection is accepted? THE SERVER not YOU. Your ability to play is determined by whether the server gives you permission to play.
That's about as clear as I can make it.
Notice how I'm not necessarily saying this kind of DRM is bad, and I'm not saying it doesn't actually add value to the game experience. Because it DOES, and such a game would be impossible without DRM. Instead of denying that DRM is at play, you should instead be weighing the benefit, to the cost of having your ability to play be determined by someone else.
Complete thread:
- Always online does not equal DRM -
Xenos,
2013-03-20, 20:33
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40
- This -
Xenos,
2013-03-20, 20:43
- This -
Stephen Laughlin,
2013-03-20, 21:25
- Marked. - Xenos, 2013-03-20, 21:26
- This -
Dagoonite,
2013-03-20, 22:33
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- What about roads? - Dagoonite, 2013-03-20, 23:45
- Roads? Where we're going, we won't need roads... - thebruce, 2013-03-21, 06:35
- What about roads? -
Ragashingo,
2013-03-20, 22:45
- This -
Stephen Laughlin,
2013-03-20, 21:25
- This -
Xenos,
2013-03-20, 20:43
- I believe it does -
Cody Miller,
2013-03-20, 23:17
- I believe it does -
Xenos,
2013-03-20, 23:26
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it does - Xenos, 2013-03-20, 23:47
- I believe it does - MrPadraig08, 2013-03-21, 07:41
- I believe it does -
Cody Miller,
2013-03-20, 23:46
- I believe it doesn't -
Dean Hofmeyer (unhh),
2013-03-21, 01:35
- Good points -
Xenos,
2013-03-21, 01:37
- Good points -
Malagate,
2013-03-21, 05:08
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points - Kermit, 2013-03-21, 14:25
- Good points -
Cody Miller,
2013-03-21, 11:44
- Good points -
Kermit,
2013-03-21, 07:06
- Good points -
Malagate,
2013-03-21, 05:08
- I believe it doesn't -
Cody Miller,
2013-03-21, 12:30
- I believe it doesn't - Dean Hofmeyer (unhh), 2013-03-21, 15:41
- I believe it doesn't -
narcogen,
2013-03-21, 23:48
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - Xenos, 2013-03-23, 13:31
- I believe it doesn't -
narcogen,
2013-03-23, 04:04
- I believe it doesn't - thebruce, 2013-03-22, 06:36
- I believe it doesn't -
Xenos,
2013-03-21, 23:54
- Good points -
Xenos,
2013-03-21, 01:37
- Exhibit A: Banned Consoles - kapowaz, 2013-03-21, 01:40
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 01:56
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators - Cody Miller, 2013-03-21, 09:26
- Exhibit B: Emulators -
kapowaz,
2013-03-21, 09:12
- Exhibit B: Emulators -
Cody Miller,
2013-03-21, 08:58
- I believe it does -
Dean Hofmeyer (unhh),
2013-03-25, 01:35
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does - Dean Hofmeyer (unhh), 2013-03-25, 12:37
- I believe it does -
Cody Miller,
2013-03-25, 09:20
- I believe it does -
Xenos,
2013-03-20, 23:26
- Except that it does. -
narcogen,
2013-03-21, 23:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM - uberfoop, 2013-03-22, 10:11
- Client-Server != DRM -
Schooly D,
2013-03-22, 11:00
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM - Cody Miller, 2013-03-22, 11:32
- Client-Server != DRM - kapowaz, 2013-03-22, 12:11
- Client-Server != DRM -
Claude Errera,
2013-03-22, 11:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:09
- Client-Server != DRM -
kapowaz,
2013-03-22, 10:27
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM - kapowaz, 2013-03-22, 12:38
- Client-Server != DRM -
Claude Errera,
2013-03-22, 14:36
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-22, 17:45
- My Only Concern With Destiny -
Hoovaloov,
2013-03-23, 05:04
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny - RC, 2013-03-24, 21:46
- My Only Concern With Destiny -
Avateur,
2013-03-24, 20:48
- My Only Concern With Destiny -
Xenos,
2013-03-24, 19:54
- My Only Concern With Destiny -
RC,
2013-03-24, 19:47
- My Only Concern With Destiny -
Avateur,
2013-03-23, 10:48
- My Only Concern With Destiny -
Leisandir,
2013-03-23, 06:23
- Client-Server != DRM -
Cody Miller,
2013-03-22, 16:50
- Client-Server != DRM - kapowaz, 2013-03-22, 16:27
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-22, 16:09
- Client-Server != DRM -
narcogen,
2013-03-23, 04:49
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM - Dean Hofmeyer (unhh), 2013-03-25, 12:42
- Client-Server != DRM -
Cody Miller,
2013-03-25, 09:06
- Client-Server != DRM -
Dean Hofmeyer (unhh),
2013-03-25, 01:19
- Client-Server != DRM -
Cody Miller,
2013-03-24, 22:07
- Client-Server != DRM -
kapowaz,
2013-03-24, 17:30
- Client-Server != DRM -
Cody Miller,
2013-03-22, 15:38
- Client-Server != DRM -
Mercury,
2013-03-22, 15:30
- Client-Server != DRM - Cody Miller, 2013-03-22, 15:44
- Client-Server != DRM -
Cody Miller,
2013-03-22, 12:12
- Client-Server != DRM -
kapowaz,
2013-03-22, 12:07
- Client-Server != DRM -
Cody Miller,
2013-03-22, 10:42
- Client-Server != DRM -
Claude Errera,
2013-03-22, 09:59
- Client-Server != DRM -
Cody Miller,
2013-03-22, 09:51
- Client-Server != DRM -
kapowaz,
2013-03-22, 01:59
- Always online does not equal DRM - General Vagueness, 2013-03-22, 17:07
- Always online does not equal DRM -
General Vagueness,
2013-03-22, 22:17
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- Always online does not equal DRM - thebruce, 2013-03-25, 07:33
- Always online does not equal DRM -
Claude Errera,
2013-03-25, 08:11
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - Mercury, 2013-03-25, 14:12
- Oh, my -
ZackDark,
2013-03-25, 19:40
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Thank you -
ZackDark,
2013-03-25, 21:01
- Agreed - Xenos, 2013-03-25, 21:14
- Motivations behind region restrictions in games -
kapowaz,
2013-03-26, 07:58
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games - Mr Daax, 2013-03-26, 11:34
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 11:35
- Motivations behind region restrictions in games - Ragashingo, 2013-03-26, 14:15
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-27, 10:10
- Motivations behind region restrictions in games - Claude Errera, 2013-03-27, 17:58
- Motivations behind region restrictions in games -
kapowaz,
2013-03-28, 02:46
- Winner! - Anton P. Nym (aka Steve), 2013-03-28, 08:04
- Motivations behind region restrictions in games -
General Vagueness,
2013-03-28, 17:46
- Motivations behind region restrictions in games - kapowaz, 2013-03-28, 18:11
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 10:19
- Motivations behind region restrictions in games -
Anton P. Nym (aka Steve),
2013-03-26, 09:22
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 09:07
- Motivations behind region restrictions in games -
Mercury,
2013-03-26, 08:28
- Motivations behind region restrictions in games -
Mr Daax,
2013-03-26, 11:56
- Motivations behind region restrictions in games - Xenos, 2013-03-26, 13:07
- Motivations behind region restrictions in games - kapowaz, 2013-03-26, 13:28
- Incentive - RC, 2013-03-27, 13:05
- Motivations behind region restrictions in games -
Cody Miller,
2013-03-26, 08:08
- Thank you -
ZackDark,
2013-03-25, 21:01
- Excellent question! -
Cody Miller,
2013-03-25, 20:45
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 10:29
- Always online does not equal DRM - kapowaz, 2013-03-25, 16:04
- Always online does not equal DRM -
Mercury,
2013-03-25, 10:06
- Always online does not equal DRM -
Cody Miller,
2013-03-25, 09:12
- Always online does not equal DRM -
Cody Miller,
2013-03-24, 22:05
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 01:48
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" - Xenos, 2013-03-28, 04:17
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 03:46
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 02:50
- EA: "DRM is a failed dead-end strategy" -
kapowaz,
2013-03-28, 02:43
- EA: "DRM is a failed dead-end strategy" -
Xenos,
2013-03-28, 01:50
- Always online does not equal DRM -
katancik,
2013-03-20, 20:40