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Natural progression (Destiny)

by Xenos @, Shores of Time, Friday, September 01, 2017, 09:47 (2693 days ago) @ DiscipleN2k

It may make farming the most efficient way to level, but it would only be slightly more efficient than just running through a handful of missions or strikes and then turning everything in when you're done. With what we know about the current system, the most efficient path will be to drop into the area with the shortest path to the best group of enemies to kill for engrams, run back to the Cryptarch, rinse and repeat.

And the truth is we don't know how often engrams drop, or what decrypts on its own without a crytarch. If how often engrams dropped has decreased then it could be just as efficient to just finish the activity, especially since I'm guessing that actually finishing an activity will yield better drops just as they did in D1. You might be able to get a handful of rares by just killing a group of enemies early in a strike, but how likely are you to get legendaries and exotics? And even better, if rares decrypt on their own (which would be a change that fits with this system since then rares wouldn't fill up your limited engram slots) then it would pretty much always be a good thing to wait until the end of the activity.

Obviously lots of unknowns, I'm excited to find out next week!


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