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Jason Schreier interviewed Luke Smith and Mark Noseworthy (Destiny)

by MacAddictXIV @, Seattle WA, Monday, June 17, 2019, 07:25 (1769 days ago) @ Cody Miller

Someone may also bike or use a car to get down that road, but being mad at the road because you have to pick one or the other is irrational.


Another good metaphor.

If driving or riding is a possibility, and the game forces you to walk, then your time is being wasted.

Why do you think for modern ports of classic JRPGs they all include level boosters?

Personally I think the car/bike metaphor is bad because we are all walking, there is no other mode of transportation. I think the problem is that some people hate walking so much because they feel like they are being forced to walk down a road. I personally like looking at the scenery while I walk, especially when I'm walking with other people. But other people are so bothered that they are being "forced" to walk that they can't enjoy the scenery.


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