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by Ragashingo ⌂, Official DBO Cryptarch, Tuesday, July 09, 2013, 12:22 (3947 days ago) @ Leviathan

Or maybe he's talking about things that Destiny can do that Halo couldn't. Halo's campaign couldn't have new missions added on the fly. Halo couldn't put up a series of public events that the entire player base needed to help complete to cause or prevent something from happening in the gameplay world. Heck, Halo didn't have a day / night cycle. Just having a level at night with different enemies and challenges that a lack of visibility brings might be reason enough to replay an area.

Too often we try and find the worst meaning behind incentive, but incentives can be good things too.


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