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One nit (Destiny)

by Beorn @, <End of Failed Timeline>, Tuesday, June 23, 2015, 16:00 (3440 days ago) @ Kahzgul

Overall I liked what you had to say, but this part rankles:

I get that your one animator had to work for a day or maybe two to make it, but that ain't worth $5 to over 1 million players.

I get the use of slight hyperbole as a matter of trying to make a point, but minimizing the work of animators, mocap artists, and techs is kind of gross. I think most people not involved with game dev would be absolutely astonished at how much work goes into something as seemingly "trivial" as creating a dance cycle.


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