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Oh Look (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, January 11, 2014, 16:56 (3967 days ago) @ Cody Miller
edited by Cody Miller, Saturday, January 11, 2014, 16:59

Someone agrees:

Social interaction outside of game killed WoW. It guts all theme park designs, because they rely on obfuscation as a path for content (in contrast to, say, adventure games that use obfuscation as the content itself). You aren't interested in finding out what gear is best or making decisions, you just want a reward and you want your reward to be good. Thus, best-in-slot lists were created. You don't want to waste time working out various angles on your abilities to see how to optimize your DPS, so you just google it and spend 10 minutes on a practice dummy. Without individual experimentation/exploration, the whole system collapses and WoW has been struggling to find content to fill the void

So yes, laugh it off Bungie but this is kind of serious.


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