From your "Rewards" Thread: (Destiny)

by Cold, Monday, May 06, 2013, 15:46 (4010 days ago) @ Cody Miller
edited by Cold, Monday, May 06, 2013, 15:52

and furthermore, from my "1-7 Difficulty" sub thread that you so vehemently nitpicked:

Firstly, I don't recall the twitch puzzles that you're talking about, but I have no problem with the idea of "struggling" to execute the solution, whether it's known previously or not. I would argue the opposite actually (at least in action games, discovering the solution is pretty much the name of the game when it comes to puzzle games). Some of the most frustrating moments I've had while playing video games is when I did not know what to do (ie: did not know the solution). Execution, and the pursuit of execution, to me, is the fun part. This train of thought is vastly supported by pretty much every raiding guild in every MMO (not to mention every RL sport, but that's another argument). Nearly no guilds learn the boss fights by first hand experience and trial and error, they [mostly] all learn the fights through "reading the strats". This fact lends credibility to the idea that the fun is in the execution.

In the past few years "Reading the strats" has come to include, almost exclusively, "watching" the strats. Perhaps I should get with the times as far as my terminology goes.

Anyway, his statement, as someone has already suggested (to your disapproval and insult), seems more like a reference to how difficult (more precisely: how multifaceted) they want the boss fights to be.

I ask you this: What do you think would be the better boss fight? The one that has been YouTube'd 100 million times or the one that doesn't have a YouTube video.


Complete thread:

 RSS Feed of thread