Avatar

From my perspective, there is a lot that doesn’t make sense (Destiny)

by cheapLEY @, Friday, January 05, 2018, 11:18 (2457 days ago) @ Ragashingo

I never really liked the way Strikes were done in D1 because while they did tend to usually unlock as you neared the end of a Destination, they were rarely well integrated in the story. There were more like random side quests instead of key story moments.

The Taken Kong strikes were much better about that, and I still think that time period is the best Destiny has ever been. D2 is even worse about making strikes feel integrated into the story.


Complete thread:

 RSS Feed of thread