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Sort of (Destiny)

by Kahzgul, Monday, January 08, 2018, 14:47 (2589 days ago) @ Durandal

I agree with what you've said here. It's a shame that so much was lost in the transition. Also, several of the changes simply didn't pan out, especially the PvP shift. I know the changes were meant to make the PvP better and more fun for both professional and casual players alike, but the end result is an awkward pvp game that is nothing at all like the pvp of D1, doesn't gel nicely with the rest of the game, and feels like a slow and cumbersome squad based tactics game with the occasional absurd OHK of supers. It's not at all balanced, to the point where I've completely abandoned my hunter which I'd mained since day 1 of D1.

That's helped me to stop playing Destiny 2, because I have no connection to my character anymore. This is not the hero I played through the last several years. This is my alt. A warlock who was created purely so I could say I knew firsthand how bad the warlock jump was. Joke's on me, I suppose, as they now own the only blink.

Either way, instead of Becoming Legend, my Hunter Became Garbage. It was not a fun trip, and I regret my purchase. I've also lost faith in Bungie to fix it. It's clear that there are many passionate people who care about games and gamers at Bungie, but I don't think those people are in charge. The incredible art and sound of Destiny is wasted on mediocre, shallow gameplay with a sub-par plot, uninspired, unfunny writing, and a pvp game that would have been compared unfavorably to Tribes 2.

That Bungie made this game stings all the more. The company of Marathon, Halo, Pathways, Myth, and Oni is now a company of microtransactions wagging the dog, all dressed up as a slot machine timesink rather than a fun romp you want to repeat over and over for the sheer joy of it.


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