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Regarding Slow Cooldowns (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Wednesday, July 19, 2017, 15:02 (2694 days ago) @ Blackt1g3r

Agreed. For instance, the Sentinel's Force Barrier currently runs for 15 seconds and your melee recharges about 1/4th in that time. That puts it at roughly a 1 minute cooldown... which is right where I sometimes have my melee cooldown on my "all Suppression Grenades & Super" build of my Defender.

It does feel like Supers charge too slow, and I'd certainly like to use my Super before the very end of a Control match, but we don't know that we won't be able to double that charge rate like in D1. With no kills a Defender's super charges in 5 minutes, as I recall, but in something like 2:30 or something with max Intellect.


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