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Firestream whipped up a movie poster for 'Destiny' - I'm almost sold, but I need to know who's under that Fallen mask.
GenGame is unhappy that Destiny is just a retread of Halo, which was a retread of Marathon. (That, at least, is the premise of the opinion piece.) Geez, Bungie - couldn't you have come up with a more original story?
Bungie's got a new Community Focus online - this one is an interview with Narcogen, the man behind Rampancy.net. If your entrance to the Bungie community came less than, say, a decade ago, you might not know where this site came from - but Narc is happy to help you learn! Go read.
Yesterday, Dave Candland reminded people that if you're interested in beta-testing Destiny, swing by their Bungie Beta Tester page and sign up - trying other ways to get your hands on the game early will not be successful.
DeeJ let the Bungie.net populace know that the latest issue of Game Informer is out and contains an article on Destiny:
The contents of their write-up feature some insights on our vision for Destiny, the way we work, the music you'll hear when you play, the enemies you'll fight to reclaim our lost civilizations, as well as some never-before-seen glimpses of our brave new world.
The print version should be available on newsstands within a few days, but subscribers can already access the digital version here. (As a quick reminder, scans/screengrabs of paywalled content are NOT allowed on our forum.)
The latest episode of the rampancy.net podcast has been posted; Narcogen, Blackstar, Miguel Chavez, and Cody Miller have a 56-minute discussion on Bungie's Destiny reveal. Give it a listen! (If you're having trouble with the in-browser player, here is the MP3 URL).
Bungie.net has a new Breaking In article today with Micah Zahm, technical artist at Bungie. Give it a read to discover about the pyrotechnic programmer-gone-artist who solves tricky problems every day to bring Destiny closer to us!
Kotaku's Mike Rougeau takes a look at what's happening to single-player games... or what MIGHT be happening. Destiny plays a big part. Good read! Thanks, Kermit. Update: oops! Looks like Duncan already mentioned this a couple of days ago! Time to start paying closer attention. -ce
PCWorld posted a new interview with Pete Parsons, discussing where Bungie thinks Destiny will take them (and us) in the coming years. Go read!
The mail sack is open - you know that means. Submit an inquiry!
The Guardians of Destiny have released the second episode of their Guardian Radio podcast - go listen! Thanks, Cambone.
Firestream posted a Destiny Guardian wallpaper pack on his blog - there's a wallpaper for the Hunter, Warlock and Titan character classes. Impressive stuff!
Read Up Live's Greenskull covers the community questions featured in Bungie's latest mail sack. Go watch!
Kotaku has a short speculative piece up on how the line between single-player and multiplayer content in games is shrinking; Destiny and its "shared world shooter" label are featured heavily. It's a quick read full of neat comparisons and exciting possibilities!
DeeJ has posted the latest Mail Sack over at Bungie.net and it's full of wonderful (yet vague) teases from the Bungie crew. Be sure to read Urk's paragraph on his favorite Destiny alien - it's quite stirring!
A couple of forumgoers, breitzen and kapowaz, dropped off a few different destiny-related wallpapers, inspired by their respective logo proposals. Whether these get chosen (or incorporated) into the final DBO logo or not, the wallpapers themselves are pretty slick!
Swing by the thread to pick up a copy of one or all!
DaFrontlineTrooper constructed his first Destiny prop based off of the work-in-progress models seen in the Pathways Out of Darkness ViDoc. Check it out!
The Guardians of Destiny took a look at the mobile device content in recent Bungie videos and did some serious speculating about what it might mean once the game drops. Some of their ideas are pretty far out there - but if they come true, what a game that would be! Go read. Thanks, Cambone.
ncsuDuncan posted an update for our logo search - it contains a really easy-to-follow summary of current submissions, plus some clarifications that folks may have missed along the way. Definitely worth a read; there are still a couple of days left if you've got a great idea you want to put forth!
The Bungie Blog posted a new "Breaking In" article today with Content Tools Team Lead Aaron Leiberman. Aaron heads up the team responsible for Destiny's world and toolbox editors – Grognok and Bonobo – among others. It sounds like he genuinely enjoys empowering the artists and designers who are building those brave new worlds that we're so eagerly waiting to explore, so go check out what he has to say!
NeoGAF user ThatsMyTrunks has created some snazzy boxart that you can download and print out for the Xbox 360 and PS3 versions of Destiny. Slip one in a case and see how much trade-in credit you can get at your local Gamestop!
Cambone stopped by the forum to tell us about Guardian Radio - a podcast for fansite TheGuardiansOfDestiny.com. Their first episode is out on iTunes and clocks in at 91 minutes. Check it out!
When Game Rant saw the Destiny announcement, they had five questions. Go see what they wanna know.
DeeJ is collecting mail for this week's Mail Sack - ask a question!