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The Emerald City Comic Con was this last weekend in Seattle and Destiny cosplayers were out in force. Twitter were was all atwitter with photos (Mehve shared some, Hedge shared others, Air Bubbles herself cosplayed as the Queen, and there's many more examples). Impressive!
Our ol' pal Hedge pointed out that Sid Moye, environment artist at Bungie, has updated his ArtStation portfolio with his work on Cabal environments, with a great shot of the foundational materials used to build much of the Cabal interiors as seen below:
There's also some intriguing views of his work on the Moon!
DBO community member Breitzen commissioned me to draw his Warlock. I feel weird writing a newspost about my own art... but, well, there you go. You can also see a gif of the sketch transitioning to completion here.
Isaac Hannaford posted another slew of sketches of the Cabal dropship and what ultimately became the final design. Thanks Black Six!
neolfex wins the 'coolest Destiny cake topper' award for 2015. I mean... geez. (Check his reddit post for more details - that beer can is pretty cool!)
No Land Beyond is an Exotic primary weapon that doesn't always get love from fans... but redditor AHydrogenAt0m decided to model it out of wood anyway. Personally, I love what he's come up with! Check out the Imgur album to see the entire construction process.
After reviewing The Art of Destiny a few weeks ago, the publisher, Insight Editions, asked if DBO would be interested in doing the same for the Poster Collection and Journal they also publish. Our review tackles the Journal first in part 1, then moves on to the Poster Collection in part 2.
Black Six let us know that Isaac Hannaford updated his blog with some sketches of Cabal fighters and dropships. Neat sketches!
...Again! And we're totally okay with that! LadyDesiree dropped by our forum with more sheet music and a playthrough of it, this time of "Traveler's Promise". Great way to start your Monday morning!
Stuntmutt turns an eye to the Cryptarch today - I'm getting flashbacks.
Use these tools - and your friends (going into IB with a team is FAR easier than going in alone) - to make the most of this week! (Don't have enough friends to form a real wrecking crew? Ask on our forum - there are folks playing all the time!) And just for fun... mindlessframe created some posters you can use as wallpaper, to get in the mood.
Rampancy returns to the original Raid to bring you more of their co-op adventures!
"ChrisTheeCrappy takes over sherpa duties and shepherds us through the Vault of Glass, this time on Hard mode, where revives are disabled in death zones."
Apparently 'sherpa' is a term now. I'm always the last to know these things...
Just your friendly-neighborhood DBO reminding you that you still have a little time to head over to the contest page and drop in your name for a chance at a Destiny Poster Collection or Destiny Journal from Insight Editions. Submissions end at 18:01 PM, UTC, Monday, March 16. (That's 2pm Monday afternoon, ET, 11 am Monday morning, PT, and so on.)
Stuntmutt has a new Vault of Farce for us this week. It's a kick in the dairy-aire:
Bungie took home the award for Best Game at the 2015 BAFTA ceremony today! That's a high honor from a classy contest. Korny pointed it out on our forum, as well as a BBC article on the matter. You can discover all the winners and find out more on the official BAFTA site.
If you haven't seen this video yet, you should watch it right now. Micah Bell and friends created 'What If...?' - a series of ideas for UI improvements in Destiny. The twist? They actually whipped up the graphics to show how their changes would look in-game. Some of the ideas are good, and some are great... but the presentation is FANTASTIC. Go watch. (Faction Wars? Brilliant.)
I've always been amazed by the creativity of fans - and today, I was floored again. Two different players took on the Crota raid, solo... and performed two different, jaw-dropping feats. sc Slayerage, who posts on YouTube as The Legend Himself, solo'd the entire raid in 16 minutes (from spawn to Crota's death). And The HM05 solo'd the raid... with no guns. (Melees and grenades - and sword hits, of course - only.) We've posted sc Slayerage's full run, and The HM05's Crota section... but CruelLEGACEY linked us to the other sections of this run (the Abyss, the Bridge, and the Deathsinger) - you should check those out, as well.
Petetheduck has started a "Destiny Quacks" video series. First up is a guide to making a character that will permanently have no weapons. Y'know, if you thought the Iron Banner was too easy.
CruelLEGACY let the forums know he has updated his Raid-focused website with maps for the Vault of Glass. He's also integrated them into the walkthrough. Clean and easy to read for those who are still learning the ropes or have just been shooting Vex so much you haven't gotten a lay of the land yet.
Gamespot has posted the recording of Chris Butcher's talk at GDC this year titled "Destiny: Six Years in the Making." You can watch it over on their site or on their Youtube channel, and here is Bungie's own description of the talk:
At Bungie, we built games based on the Halo engine for ten years. However, by 2008 it was beginning to show its age and there were many core systems that were ill-suited to a modern game development environment. For our new game, Destiny, we sought to develop an engine that would last us just as long as the Halo engine had. This talk will cover the six-year development arc of the Destiny engine, from inception to ship.
(Thanks to uberfoop for posting about it on the forum, even if I didn't notice until after the fact!)
Ready Up Live's latest podcast (Episode 23) tries very hard to stay away from Destiny discussion... but fails miserably. (Starting around 35 minutes, the last half is pretty much all Destiny.) While we sympathize with their inability to remain firm on their commitment to discuss other games, we're happy that Destiny forces its way in. Go listen! (Thanks, CruelLEGACEY.)